Ghost Ship (2002)
by Mark Hanlon.
First draft.
More info about this movie on imdb.com

                                                   FADE IN

INT. BARGE - DAY

Crewman EPPS (29), wearing a life vest and tool belt, jumps 
down into the darkness. She stands in a great hollow cavern, 
oily, wet, resonant with the sound of creaking, rusty steel 
and WATER MOVING OVER ITS HULL on the other side.

INT. BARGE - LATER - DAY

Epps comes to a low point in the darkness, shining her light 
on a lake of salt water sloshing against the bulkhead. She 
kneels. As the water sloshes back she sees that it is leaking 
in through the seams in the steel plate of the hull.

EXT. BARGE - LATER - DAY

Epps pulls herself onto the deck from below. She stands on a 
rusting 5000 ton tank barge being pulled in the open ocean 
by a brawny marine tug at the end of a 150 foot tow cable. 
It is a typical summer day in the southern Bering Sea, which 
means a healthy chop and a stiff cold breeze out of the north-
west.  She closes the hatch behind her and makes her way 
forward.

EXT. BARGE - BOW - MOMENTS LATER - DAY

Up ahead, the tug pulls steadily, grey-black clouds of diesel 
smoke rising from its massive turbine vents.

Epps cinches and checks her body harness, focused and 
professional. The product of a rocky childhood in the Pacific 
Northwest and a few years of hard living, she's found her 
true calling now. And under some grime, several polypro shirts 
and a pair of orange men's Insulite pants she might even be 
considered pretty.

She clips her harness into the tow cable where it attaches 
to a heavy pair of eye cleats at the bow. She climbs onto 
the cable, hanging out over the water as it breaks on the 
bow beneath her. She pulls herself forward on a roller bearing 
that fits over the width of the cable and starts off toward 
the tug at the other end.

EXT. ARCTIC WARRIOR - LATER - DAY

DODGE and GREER look on from the stern, where the boat's 
name "Arctic Warrior" is emblazoned on the transom. Dodge 
(37), scruffy chief engineer, wearing de rigueur greasy 
coveralls and nicotine stained fingers, is an expatriate 
Texan and former merchant marine. GREER (42), is the boat's 
first mate, African American, originally from some sweltering 
red-neck hellhole, now a tug pilot intentionally well to the 
north.

They watch as Epps pulls herself toward them, the cable 
occasionally dipping a few feet with a spray of water as a 
passing swell slackens it. Epps pulls herself to the stern 
where the cable winds into a tow anchor.

                    EPPS
        It's a slow leak.

She unclips and drops to the deck.

                    GREER
        What's slow?

                    EPPS
        Maybe twenty gallons an hour.

                    DODGE
        Where from?

                    EPPS
        Amidships starboard at the beam.  
        Just under the waterline. I don't 
        think it's a problem.

                    GREER
        Hear that, Dodge? Epps don't think 
        it's a problem.

                    DODGE
        I'll sleep good tonight knowing that.

INT. ARCTIC WARRIOR - PILOTHOUSE - CONTINUOUS - DAY

The view from the pilothouse commands 360 degrees as radar 
and GPS navigation displays glow. MURPHY, the ship's master, 
pilots the boat. He is 48, at sea all his adult life, and 
most of the rest, a fact written on his face and one that 
every crewman who's ever worked for him has been willing to 
bet his life on. A walkie-talkie CRACKLES AWAKE.

                    GREER (V.O. RADIO)
        Greer to Murphy.

                    MURPHY
             (lifting the radio)
        Go.

Murphy turns back to see Greer, Epps, and Dodge looking up 
at him from the stern.

                    GREER
        The number nine on the starboard 
        side's half flooded. Epps says it's 
        a slow leak just under the waterline, 
        about twenty gallons an hour. They 
        must've pumped it before we left 
        Sitka.

                    MURPHY
        Of course they did.

                    GREER
        Let the buyer beware.

                    MURPHY
        What do you say, Dodge?

                    DODGE (V.O. RADIO)
             (taking the radio)
        If it started out at twenty an hour 
        the piece of shit'd be at the bottom 
        of the Gulf by now. Whether it'll 
        make St. Lawrence is anybody's guess.

EXT. OPEN OCEAN - DAY

HIGH AND WIDE as the Arctic Warrior pulls the barge against 
the swell of a grey ocean and a darkening sky.

                                              DISSOLVE TO:

EXT. PORT GERMAINE - ST. LAWRENCE ISLAND - DAY

The shores of St. Lawrence Island open into a small port 
town of mainly pre-fab buildings as the Arctic Warrior 
approaches with the barge, now pathetically listing to one 
side as it moves into the harbor.

EXT. PORT GERMAINE - DOCKS - LATER - DAY

A smaller harbor tug helps the Arctic Warrior jockey the 
listing barge to the dock as Epps and Dodge jump off to tie 
her up.

INT. ARCTIC WARRIOR - PILOTHOUSE - MOMENTS LATER - DAY

Greer feathers the tug into position and shuts down the 
turbines.

EXT. ARCTIC WARRIOR - CONTINUOUS - DAY

Murphy jumps down from the pilothouse to the deck as a fat 
Russian man, Vasili (60) and a MECHANIC in grease-covered 
orange coveralls approach from the dock.

                    VASILI
        I thought you say Tuesday.

                    MURPHY
        Better late than never.

                    VASILI
             (seeing the listing 
             barge)
        What's this?

                    MURPHY
        You got a leak in the number nine 
        compartment.

                    VASILI
        No, no. You got leak.

                    MURPHY
        You pump it out and re-seam the hull, 
        she'll be good as new.

                    VASILI
        That cost me twenty grand at least.

                    MURPHY
        Fifteen, at the most.

                    VASILI
        Twenty. You knock off twenty and 
        then we see. After my guy looks at 
        it.

INT. VASILI'S OFFICE - DAY

In a prefab office with a view of the shipyard, Vasili cuts 
a check as Murphy and Greer look on. He tears it out of the 
book, handing it across the desk to Murphy, who inspects it.

                    MURPHY
        You're kidding, right?

                    VASILI
        You want fair pay, make hamburger 
        for Mickey D. Otherwise, please to 
        sign.

Vasili pushes a transfer register toward him. Murphy signs.

EXT. SHIPYARD - DAY

Greer and Murphy walk back toward the dock.

                    GREER
        Not bad for dragging a leaky tub 
        half way to Russia.

                    MURPHY
        He'll sell the scrap for three times 
        what he paid.

                    GREER
        I must be in the wrong business.

                    MURPHY
        You got that right.

                    GREER
             (imitating Vasili)
        Better than "making hamburger for 
        Mickey D."

INT. BAR - NIGHT

A typical port town bar. Except this one is on an island in 
the middle of the Bering Sea. Epps lines up a shot at the 
pool table as a couple of SEAMEN check out her ass and a 
tattoo of Wiley Coyote poking out of her pants. Greer reads 
a paper near-by.

Murphy enters, crossing to the bar where Dodge nurses a beer 
and a cigarette. Murphy throws down an envelope with Dodge's 
name on it. Dodge picks it up, thumbs through a thick stack 
of hundreds.

                    DODGE
        Much obliged, skipper.

INT. BAR - LATER - NIGHT

The place is a little more crowded now as Epps pushes her 
way through to the bar, a cigarette dangling from her mouth. 
She buys two beers and pays the BARTENDER from her envelope 
of cash. She takes the beers back to the far wall where a 
young off-duty COASTGUARDSMAN stands. He takes one, they 
laugh.

AT A TABLE

Beers, cigarettes and pay envelopes on the table before them, 
Dodge, Greer and Murphy look on at Epps across the room, who 
is showing the coastguardsman a birthmark on her neck.

                    GREER
        Looks like Epps' gonna get some 
        tonight.

                    DODGE
        With that coxswain dickhead.

                    MURPHY
        You aren't jealous, are you Dodge?

                    DODGE
        Are you kidding me? Jealous? Epps?  
        Gimme a break.

Greer and Murphy trade looks as Dodge raises his beer.

                    DODGE
        What a laugh.

A MINOR COMMOTION can be heard as they sit there.

                    WOMAN'S VOICE (O.S.)
        I'll show you, bitch!

They look over to see the coastguardsman's GIRLFRIEND, late 
20s, hefty in a red miniskirt and big hair.

                    GIRLFRIEND
        You want to mess with me, I'll kick 
        your bitch ass, girl.

WITH EPPS

Epps coolly puts out her cigarette as a circle has gathered 
around her and the girlfriend, anxious to see a girl fight.

                    EPPS
        I don't know what you're talking 
        about. I just bought this guy a beer.

                    GIRLFRIEND
        This "guy" is my man, honey.

                    COASTGUARDSMAN
        Darlene --

                    GIRLFRIEND
        You, shut up.

                    EPPS
             (starting off)
        Listen, I don't want any trouble, 
        okay -- ?

                    GIRLFRIEND
             (stopping Epps)
        Uh-uh. No. We're gonna fix this right 
        now.

                    MURPHY
             (stepping up)
        What seems to be the trouble, ladies?

                    RIVETER
        Whyn't you mind your own business, 
        chief.

Murphy turns to see a shipyard RIVETER, a big man holding a 
beer, still wearing his welding leathers. Murphy turns back 
to Epps and the Girlfriend.

                    MURPHY
        As I said, what seems to be the 
        trouble?

                    RIVETER
        Didn't you hear me, grandpa? Or you 
        got your hearing aid turned down?

                    MURPHY
        I heard you. But I'm choosing to 
        ignore you. Epps, let's go.

Epps starts forward but the Riveter stands in her way, taking 
Murphy by the collar.

                    RIVETER
        These ladies was having themselves a 
        discussion and you're interrupting 
        it.

                    MURPHY
        You got about two seconds to get 
        your paws off me, Tarzan.

                    RIVETER
        Or what?

Or WHACK! Murphy can't help but wince as a pool cue breaks 
in two over the Riveter's head.

Dodge, cigarette in his mouth, takes a look at the cue half 
he still holds, shaking his head.

The Riveter's hands fall from Murphy's collar and his legs 
buckle. Some of his BUDDIES hold him up as Greer reminds 
some of the others he's holding a pool cue of his own.

                    MURPHY
        Epps?

He looks to Epps like let's get the hell out of here. She 
grabs her coat.

                    COASTGUARDSMAN
        Wait.

Epps holds there as the Coastguardsman steps up to his 
girlfriend.

                    COASTGUARDSMAN
        Darlene. It's over.

He gives her the ring from his finger. Murphy rolls his eyes 
as the others look on.

                    COASTGUARDSMAN
        I don't love you anymore.

Darlene breaks into tears as they all look on, some pat her 
on the back.

                    COASTGUARDSMAN
             (to Epps)
        Come on, Candy. Let's get out of 
        here.

The Coastguardsman takes her by the hand. Epps looks to Murphy 
and the others as he leads her out.

EXT. ARCTIC WARRIOR - DAY

Murphy, Greer, and Dodge ready the tug to leave as Epps 
approaches on the dock. She jumps down onto the deck, a spring 
in her step and a song in her heart.

                    EPPS
        Morning everybody.

                    GREER
        Show your tatoos to that coxswain 
        last night, did you Epps?

                    EPPS
        Showed him a hell of a lot more than 
        that.

                    GREER
        I bet you did.

                    MURPHY
        Candy?

                    EPPS
        It's my pen name.

INT. ARCTIC WARRIOR - PILOTHOUSE - DAY

Murphy throttles up the turbines and backs the tug away from 
the dock as Greer studies the dawn sky.

                    GREER
        Red sky at night, sailor's delight.

                    MURPHY
        Red sky in morning, sailor take 
        warning.

EXT. PORT GERMAINE - DOCKS - CONTINUOUS - DAY

As the tug turns into the harbor channel, the sun rising 
under a cloud bank of brilliant red and orange.

                                              DISSOLVE TO:

INT. ARCTIC WARRIOR - CREW QUARTERS - NIGHT

Dodge and Epps play cards at the galley table.

                    DODGE
        Fuck it.

He puts down his hand. Epps takes another drag from her 
cigarette, collecting her winnings.

                    EPPS
        One more?

                    DODGE
        Why not.

She gathers the cards, shuffles.

                    DODGE
        What is your first name?

                    EPPS
        What?

                    DODGE
        It just occurred to me I don't know 
        your first name. All this time and I 
        don't know it.

She deals the cards in silence.

                    EPPS
             (finally)
        Maureen.

                    DODGE
        What?

                    EPPS
        Maureen.

                    DODGE
        Maureen?

She looks on at him as he holds there, takes his cards.

                    EPPS
        What's yours?

Dodge takes a drag from his cigarette, thinking about it.

                    DODGE
        Roger.

                    EPPS
        Roger?

                    DODGE
        Yeah.

She wants to laugh, but only studies her cards.

                    DODGE
        You think that's funny

                    EPPS
             (lying)
        No.

She takes a hit from her cigarette as she plays her hand.

EXT. OPEN OCEAN - BERING SEA - NIGHT

THE SONG "SOS" BY ABBA BLASTS as the tug plows westward 
through a steady chop and a mild swell.

INT. ARCTIC WARRIOR - PILOTHOUSE - NIGHT

The MUSIC COMES FROM HERE. Greer has the CD player cranked 
as he mans the helm in the glow of the pilothouse. He checks 
the radar, holds there a beat. He turns the MUSIC DOWN and 
picks up a walkie-talkie.

                    GREER
             (into walkie)
        Greer to Murphy.

Greer studies the radar display as he waits.

                    MURPHY (V.O. RADIO)
        Yeah.

                    GREER
        There's a large vessel out about ten 
        miles to the north-west.

INT. ARCTIC WARRIOR - MASTER'S QUARTERS - CONTINUOUS - NIGHT

Murphy sits at his desk over the ship's log, holding his 
radio.

                    GREER
        I been watching it for close to an 
        hour and it hasn't moved. I can't 
        raise it on the radio either. Makes 
        me think it might be in trouble.

                    MURPHY
        Alright. I'll be right up.

INT. ARCTIC WARRIOR - PILOTHOUSE - LATER - NIGHT

CLOSE ON RADAR DISPLAY as the sweep-refresh reveals a bright 
point of light in the middle of nowhere.

                    MURPHY (O.S.)
        Merchant vessel at position one seven 
        four one five west, five seven seven 
        five north.

Murphy holds the radio mic as Greer looks on, Epps and Dodge 
standing back.

                    MURPHY
        This is tugboat Arctic Warrior whiskey 
        alpha sierra bravo four zero niner 
        two. Over.

Only the quiet hiss of white noise comes back from the radio 
speaker as the bright point flashes on the radar screen.

                    MURPHY
             (to radio)
        Merchant vessel at one seven four 
        one five west, five seven seven five 
        north, this is tugboat Arctic Warrior 
        whiskey alpha sierra bravo four zero 
        niner two. Over.

Again, only white noise comes back as the point flashes on 
the screen.

                    MURPHY
        Too deep to anchor out there.

                    GREER
        Looks like it's adrift.

                    EPPS
        Could be a fishing boat.

                    GREER
        Too big. More like a freighter.

                    MURPHY
        What the hell would a freighter be 
        doing up here? It's way out of the 
        lanes. There's not a port for 800 
        miles.

                    DODGE
        Smugglers maybe.

                    GREER
        Smuggling what? Tundra grass?

A beat as Murphy holds there. He raises the radio mic.

                    MURPHY
        Merchant vessel at position one seven 
        four one five west, five seven seven 
        five north, this is tugboat Arctic 
        Warrior. Do you copy? Over.

Again, only the quiet hiss of static comes back.

                    GREER
        Call the Coastguard?

                    MURPHY
        Steer to one eight five. Let's check 
        her out.

EXT. OPEN OCEAN - NIGHT

The Arctic Warrior cuts a foamy break in the ink black water.

INT. ARCTIC WARRIOR - PILOTHOUSE - NIGHT

CLOSE ON RADAR DISPLAY as the phantom point flashes closer.

Murphy looks on as Greer pilots, Dodge and Epps watching.

                    MURPHY
        Alright. Back it off.

Greer throttles back and the boat slows.

                    MURPHY
        Hit the lights.

EXT. ARCTIC WARRIOR - CONTINUOUS - NIGHT

The halogen flood lights flare to life, brilliantly 
illuminating the water in front of the boat.

INT. ARCTIC WARRIOR - PILOTHOUSE - CONTINUOUS - NIGHT

The four of them look intently into the darkness beyond the 
light. Murphy reaches for the spot control, sweeping a broad 
beam of light with a joy stick.

EXT. ARCTIC WARRIOR - CONTINUOUS - NIGHT

As the tug moves along, servo motors sweep the searchlight 
over the bow of the boat and into the darkness.

INT. ARCTIC WARRIOR - CONTINUOUS - NIGHT

They peer into the night beyond the boat as it slowly moves, 
when a shadow looms into view.

                    MURPHY
        Whoa, whoa.

Greer throttles down all the way and they drift, as the shadow 
looms bigger before them in the light from the boat.

As they approach, the shadow appears to be a giant rusting 
bow, rising up from the water, disappearing in the darkness 
above them. Murphy sweeps the searchlight to reveal more of 
what appears to be a large, darkened ship. As they come 
around, the name "CHIMERA" can be seen above the anchor 
alleys.

                    MURPHY
        "Chimera."

Murphy reaches for the mic, hits the LOUD HAILER.

                    MURPHY
        Chimera.

EXT. ARCTIC WARRIOR - CONTINUOUS - NIGHT

The tug is dwarfed by the massive rusting hulk of the Chimera 
rising above it.

                    MURPHY (O.S. LOUD HAILER)
        This is civilian tugboat Arctic 
        Warrior. Is there anyone aboard?

The quiet rumble of the tug's turbines is the only sound.

INT. ARCTIC WARRIOR - PILOTHOUSE - CONTINUOUS - NIGHT

Murphy raises the mic again.

                    MURPHY
        Chimera, I am hove to at your port 
        bow. Is there anyone aboard?

They wait, looking on at the silent, darkened ship under the 
glare of their lights.

                    MURPHY
        Epps, come with me. You guys sit 
        tight.

EXT. ARCTIC WARRIOR - LATER - NIGHT

Epps and Murphy, in heavy parkas, climb a hydraulic deck 
crane up to the Chimera as Dodge man's the controls against 
the movement of the water.

INT. ARCTIC WARRIOR - CONTINUOUS - NIGHT

Greer holds the tug steady as Epps and Murphy can be seen 
making their way up under the floodlights.

EXT. CHIMERA - FORWARD DECK - MOMENTS LATER - NIGHT

Murphy pulls himself up and jumps down onto the deck. Epps 
jumps down behind him. Murphy throws his light up on the 
superstructure. All remnants of paint have been rusted over, 
lending a still darker ominousness to it.

EXT. CHIMERA - FORWARD DECK - MOMENTS LATER - NIGHT

Murphy and Epps move cautiously along, shining their lights 
as they go. Despite the omnipresent corrosion, everything 
seems to be in order. The decks are clear and there is no 
apparent damage. They come to a hatchway. Epps shines her 
light down the darkened passage. Murphy moves in.

INT. CHIMERA - PASSAGEWAY - CONTINUOUS - NIGHT

Murphy and Epps move down the passageway. Even the walls in 
here are rusted. They come to a flight of stairs.

INT. ARCTIC WARRIOR - PILOTHOUSE - CONTINUOUS - NIGHT

Greer and Dodge wait. Greer reaches for his radio.

                    GREER
             (into radio)
        Talk to me, skipper.

After a moment, Murphy comes back on the radio.

                    MURPHY
        We're in a stairwell just under the 
        main superstructure.

INT. CHIMERA - STAIRWAY - CONTINUOUS - NIGHT

Murphy and Epps climb the darkened stairway.

                    MURPHY
        This is definitely an old boat, maybe 
        sixty years old. She hasn't been in 
        service for at least twenty years. 
        Probably a lot longer.

They top the stairs and walk into a wider passageway which 
takes them into an open area. Their lights shine around them, 
revealing sinks and counters and racks of old kitchen 
equipment, a few pots still hanging.

They move through the galley and into another, narrower, 
passageway.

INT. ARCTIC WARRIOR - PILOTHOUSE - CONTINUOUS - NIGHT

Greer and Dodge look on.

                    MURPHY
        It's funny.

                    GREER
        How's that?

                    MURPHY
        Besides a little rust, everything's 
        pretty well-preserved.

Greer and Dodge look at each other.

                    MURPHY
        How she got out here is one hell of 
        a good question.
             (a long beat, then)
        Jesus.

Dodge and Greer hold there, waiting. Only silence from the 
other end.

                    GREER
        What is it?

No answer.

                    GREER
        Murphy.

No answer.

                    GREER
        Murphy, goddamit.

                    MURPHY
             (finally)
        Sorry.

Another beat in silence.

                    GREER
        What is it?

INT. CHIMERA - BALLROOM - CONTINUOUS - NIGHT

Murphy and Epps stand at the top of a stairway, looking over 
an immense ballroom. Murphy raises his radio.

                    MURPHY
        It's a passenger ship. It's a damn 
        passenger ship.

Though it is dark, there is enough light to see its ornate 
opulence, tables and chairs in place near a large dance floor 
and orchestra well, and a magnificent crystal chandelier 
hanging over it all.

EXT. ARCTIC WARRIOR - FOREDECK - NIGHT

Epps and Murphy climb down the deck crane as Greer and Dodge 
meet them at the bottom.

                    MURPHY
             (jumping down)
        There's nobody on that boat.

INT. ARCTIC WARRIOR - CREW QUARTERS - NIGHT

Dodge, Epps, Greer and Murphy sit around the galley table.

                    DODGE
        Probably slipped her moorings, got 
        tangled up in a current.

                    EPPS
        Out here? What, so a seven hundred 
        foot passenger liner drifted out of 
        Spokane harbor and nobody managed to 
        bump into her until now?

                    DODGE
        Somebody's probably looking for her 
        as we speak.

                    MURPHY
        Whatever the reason, she's adrift 
        and abandoned. We've got every right 
        to salvage her.

                    GREER
        You mean tow her back? That's a thirty 
        thousand ton ship you're talking 
        about.

                    MURPHY
        We've done it before.

                    DODGE
        Yeah, from one side of the harbor to 
        the other. But we got half the Bering 
        Sea and the whole Alaskan gulf to 
        drag her over.

                    MURPHY
        You have any idea how much a ship 
        like that could be worth in salvage? 
        The fittings alone could go for a 
        few million.

                    DODGE
        If you get it back in one piece.

                    MURPHY
        It's a risk I'm willing to take.

                    GREER
        All we got to do is hit some rough 
        weather and you can forget about it.

                    MURPHY
        So we cut her loose and wait it out. 
        A little weather couldn't be anything 
        she hasn't seen before.

                    DODGE
        It's a bloody navigation hazard.  
        One boat can't control a ship that 
        size.

                    MURPHY
        The damn thing's been floating around 
        for God knows how long and it hasn't 
        hit anything yet. So we take it easy. 
        A little of the old push pull.

A long beat as they hold there.

                    MURPHY
        Listen. Forget this job's just a pay 
        check for a minute. You know I've 
        been good to you. But I'm prepared 
        to offer you something better now.
             (a beat)
        If we do this right, it's worth a 
        lot of money. A lot of money.

They hold there looking on at him, waiting.

                    EPPS
        Go on.

                    MURPHY
        Salvage fees on a vessel like this 
        could come in around four million 
        bucks. At least. Who knows, could be 
        more. Could be a lot more.
             (a beat)
        What I'm proposing is... we split it 
        four ways.

A beat. Dodge looks to Epps and Greer.

                    MURPHY
        Think about it. A million bucks a 
        piece.
             (a beat)
        You want to spend the rest of your 
        days drag-assing tank barges on the 
        gulf coast, fine. Otherwise, let's 
        get to work.

EXT. ARCTIC WARRIOR - DAY

The tug is tied up alongside the Chimera, whose dark hull 
stretches off for seven hundred more feet in the light of 
day.

INT. ARCTIC WARRIOR - PILOTHOUSE - DAY

Murphy brings up the radio mic as Greer and the others look 
on.

                    MURPHY
             (to radio)
        United States Coastguard, United 
        States Coastguard, United States 
        Coastguard. This is tugboat Arctic 
        Warrior whiskey alpha sierra bravo 
        four zero niner two. Over.

After a moment, a distance-warped, coolly professional, female 
voice comes back.

                    COASTGUARD DISPATCHER (V.O. RADIO)
        Arctic Warrior, Arctic Warrior, Arctic 
        Warrior. This is United States 
        Coastguard Station North Island. 
        Over.

                    MURPHY
        North Island, I wish to declare myself 
        salvor-in-posession under section 
        four two charlie of the International 
        Maritime Convention.

                    COASTGUARD DISPATCHER (V.O. RADIO)
        Affirmative, Arctic Warrior. What 
        type of vessel?

                    MURPHY
        A passenger liner. Over.

                    COASTGUARD DISPATCHER (V.O. RADIO)
        Say again. Over.

Murphy looks to the others, almost smiling.

                    MURPHY
        A passenger liner, north island.  
        Over.

                    COASTGUARD DISPATCHER (V.O. RADIO)
        What is the vessel name, registry, 
        and present position? Over.

                    MURPHY
        Passenger vessel "Chimera." I will 
        spell: charlie hotel india mary echo 
        romeo alpha. No registry information 
        is available at this time. I have 
        determined to the best of my ability 
        that the vessel has been abandoned 
        on the high seas at position one 
        seven four west, five seven north 
        at...
             (checking his watch)
        Two zero one four hours zulu time.  
        Over.

                    COASTGUARD DISPATCHER (V.O. RADIO)
        Affirmative, Arctic Warrior. Please 
        advise your salvage authority pending 
        registry check. Over.

                    MURPHY
        Roger, North Island. Arctic Warrior 
        over and out.

EXT. ARCTIC WARRIOR - STERN WINCH - DAY

Dodge, Epps, Murphy and Greer are standing on the stern of 
the boat under the power winch.

                    DODGE
        Okay. We're gonna use a heavier than 
        usual twin cable rig this time, 
        consisting of a pair of number three 
        gauge braided wire tows.
             (a beat)
        We'll tie off through the anchor 
        alleys. And come down to the aft 
        port and starboard pins. Here.  Thus, 
        we need to get two of these...
             (indicating the cable)
        Up there.

He indicates the bow of the Chimera.

                    DODGE
        Seeing as though a foot of one of 
        these fuckers weighs about a hundred 
        pounds, it ain't gonna be what you'd 
        call easy.
             (a beat)
        Any questions?

                    EPPS
        Supposing one of those cables breaks 
        under tow.

                    DODGE
        Then we'll all be doomed. Any other 
        questions?

EXT. ARCTIC WARRIOR - DAY

Murphy has backed the tug up to the bow of the Chimera. Greer 
operates the deck crane, one of Dodge's mammoth cables 
dangling from it down to the winch on the stern.

WITH EPPS

Epps hangs on to the top of the crane as it comes to the 
starboard anchor alley in the bow of the Chimera. Dodge pokes 
his face out from the other side.

                    DODGE
        Ready?

                    EPPS
        Bring it on, dude.

Dodge disappears from the hole and his hand comes back with 
a smaller pilot cable, which Epps takes and threads through 
the loop at the end of the tow cable. She places the end of 
the pilot cable in a vice collar and uses a wrench to tighten 
it down, with the effect of joining the two cables.

                    EPPS
        OK.

Dodge disappears, pulling up the slack from the pilot cable 
through the anchor alleys.

                    DODGE (O.S.)
             (finally)
        Hit it!

Epps reaches over and unhinges the crane hook and the tow 
cable explosively drops, banging loudly against the Chimera's 
hull with a shower of black rust.

EXT. CHIMERA - WITH DODGE - CONTINUOUS - DAY

Dodge cranks a portable pulley winch on the deck, the pilot 
cable slowly pulling the tow cable up through the anchor 
alley.

It is heavy and the winch shows the strain as Dodge cranks 
it. He continues, when something gives in the winch mechanism 
and the whole thing slides forward on the pilot cable, 
entangling Dodge's leg and dragging him on his ass along the 
deck.

EXT. ARCTIC WARRIOR - WITH EPPS - CONTINUOUS - DAY

The tow cable creates a spray of rust and smoke as it spills 
out of the anchor alley before Epps.

EXT. CHIMERA - WITH DODGE - CONTINUOUS - DAY

Dodge slides toward the anchor alley like a piece of meat 
toward a sausage grinder, when the winch slams into it and 
stops dead, the cable continuing on with a loud shriek 
dangerously close to his face, until...

EXT. ARCTIC WARRIOR - WITH EPPS - CONTINUOUS - DAY

The last of the cable explosively whips out of the anchor 
alley in front of Epps and splashes in the water below. A 
beat as she holds there.

                    EPPS
        Dodge? You alright?

EXT. CHIMERA - WITH DODGE - CONTINUOUS - DAY

Dodge lies tangled in the winch.

                    DODGE
        Yes!

EXT. ARCTIC WARRIOR - DAY

Two tow cables extend from the Chimera's anchor alleys down 
into the water and come up again from the water to the tow 
anchor on the tug's stern.

Dodge looks on as Greer and Epps stand by. He raises his 
walkie.

                    DODGE
        Alright, skipper, real easy.

INT. ARCTIC WARRIOR - PILOTHOUSE - CONTINUOUS - DAY

Murphy slowly throttles up, moving the boat forward. He turns 
to see as the Chimera drops back behind them.

EXT. ARCTIC WARRIOR - CONTINUOUS - DAY

The tug moves slowly away from the Chimera as Epps, Greer 
and Dodge look on.

WIDE ON TUG AND CHIMERA

As the tug widens the distance, leaving the Chimera in place.

INT. ARCTIC WARRIOR - PILOTHOUSE - CONTINUOUS - DAY

Murphy holds the helm steady as the Chimera recedes.

                    DODGE
        Steady as she goes.

EXT. ARCTIC WARRIOR - CONTINUOUS - DAY

Dodge, Epps and Greer look on as the tow cables begin to 
rise in their wake.

                    DODGE
             (into radio)
        Throttle back.

The tug slows as the cables rise slowly from the water.

                    DODGE
        More.

The tug slows still more.

                    DODGE
        More.

It slows still more, until the tug just creeps along, and 
the massive tow cables rise entirely out of the water, 
straightening as the slack is pulled out.

EXT. CHIMERA - CONTINUOUS - DAY

Some fifty yards behind the tug, the tow cables come taught 
in the anchor alleys of the Chimera.

INT. ARCTIC WARRIOR - PILOTHOUSE - CONTINUOUS - DAY

Murphy holds the throttle.

                    DODGE
        Right there, skipper. Right there.

Murphy eases forward on the throttle and the turbines rise 
in pitch.

EXT. CHIMERA - CONTINUOUS - DAY

As the tow cables stretch and the bow of the Chimera inches 
forward.

EXT. ARCTIC WARRIOR - CONTINUOUS - DAY

The turbines grow louder as Greer, Epps, and Dodge look on 
at the Chimera behind them, the massive tow cables bowing 
under their own weight.

INT. ARCTIC WARRIOR - PILOTHOUSE - CONTINUOUS - DAY

Murphy eases forward on the throttle, picking up speed.

EXT. CHIMERA - CONTINUOUS - DAY

The giant ship CREAKS AND MOANS as it starts forward, a small 
bow break forming on its hull.

EXT. ARCTIC WARRIOR - CONTINUOUS - DAY

The tug is kicking up a foaming wake as it pulls the Chimera 
along behind it. Dodge lets out a hoot, exchanging high fives 
with Epps and Greer.

INT. ARCTIC WARRIOR - PILOTHOUSE - CONTINUOUS - DAY

Murphy smiles as he looks back at the Chimera following 
behind.

INT. ARCTIC WARRIOR - PILOTHOUSE - DAY

CLOSE ON A CHART. The south Bering Sea and the Gulf of Alaska. 
A pencil traces a route.

                    MURPHY (O.S.)
        I figure we go through at the Unimak 
        Pass here. Refuel at Sanak Island.

Greer looks on from the helm as Murphy, Dodge and Epps stand 
over the map table.

                    MURPHY
        With a little extra fuel, weather 
        permitting, we should make Sitka in 
        five days without another stop.

                    DODGE
        Sounds reasonable.

                    GREER
        Hypothetically speaking, what if we 
        get this boat to Sitka and find out 
        somebody wants it back?

                    DODGE
        They shoulda thought of that when 
        they let her float away.

                    GREER
        I don't care what, ain't nobody just 
        gonna let us walk away with a ship 
        that size.

                    MURPHY
        The law's on our side. If they want 
        to challenge it, let them try.

                    EPPS
        They must've scuttled it. Nobody 
        just lets a ship float away.

                    DODGE
        Nobody just scuttles a passenger 
        liner either.

                    EPPS
        Ever heard of insurance, big boy?

                    MURPHY
        Either way, we found it. It's ours 
        now -- .

An EXPLOSIVE THUD shudders the boat. They look to each other.

                    DODGE
             (moving for the door)
        What the...

EXT. ARCTIC WARRIOR - MOMENTS LATER - DAY

Dodge jumps down from the pilothouse as another LOUD THUMP 
BLOWS OUT OF THE TURBINE VENTS, SHOWERING OIL OVER THE DECK.

                    DODGE
             (shouting up to the 
             pilothouse)
        ALL STOP! ALL STOP!

INT. ARCTIC WARRIOR - PILOTHOUSE - CONTINUOUS - DAY

Greer shoves the throttle back.

EXT. ARCTIC WARRIOR - CONTINUOUS - DAY

The boat goes dead in the water, thick black smoke billowing 
from the turbine vents.

EXT. CHIMERA - CONTINUOUS - DAY

as the bow slows in the water, the tow cables coming slack.

INT. ARCTIC WARRIOR - ENGINE ROOM - CONTINUOUS - DAY

Dodge pulls open the door. The place is thick with smoke as 
he makes his way to the turbine gauges, Epps and Murphy 
behind. Dodge opens the number one turbine cover, looks 
inside.

                    DODGE
        Mother fucker!

                    MURPHY
        What is it?

                    DODGE
        Threw a turbine blade.

Dodge looks over the smoking turbine, pulls back an aluminum 
intake blade, hot to the touch.

                    DODGE
        Son of a bitch!

EXT. ARCTIC WARRIOR - DECK - DAY

Greer, Dodge, Epps, and Murphy confer on the deck.

                    DODGE
        The number one turbine's pretty well 
        trashed. Number two runs, but it's 
        way underpowered.

                    MURPHY
        How long to fix?

                    DODGE
        Hard to say. I gotta get in there 
        and have a look. At least a couple 
        days. Depending.

                    GREER
        You think the extra strain caused 
        it?

                    DODGE
        Nah. Everything was cool. It's just 
        one of those things.

EXT. CHIMERA - DAY

The Arctic Warrior floats tied to the side of the Chimera.

INT. ARCTIC WARRIOR - ENGINE ROOM - DAY

Dodge has both turbines opened up as he works.

INT. CHIMERA - MEZZANINE DECK - DAY

Lights shine on what was once an elegant interior promenade.  
Murphy and Greer stand looking on at it.

                    MURPHY
        Some classy tub in it's day, huh?

                    GREER
        Yeah.

                    EPPS (O.S.)
        Check this out.

AT THE PURSERS DESK

Epps looks through a file cabinet behind a heavy wood counter 
as Greer and Murphy approach.

                    EPPS
        Everything's still here. Ticket 
        records, receipts, books of account.

Greer picks one up.

                    GREER
        One first class passage. Elizabeth 
        James. Dubayy to Halifax. January 
        29th 1953.

Murphy takes it, looking it over.

                    MURPHY
        Chimera. Flag ship of the Dobbins 
        Kirk Line. Nova Scotia.

INT. CHIMERA - "B" DECK - DAY

Murphy, Epps, and Greer top a staircase out onto a long, 
darkened corridor. They move down. Some of the doors are 
open, faint light from port holes showing small cabins with 
beds, desks, a few chairs.

INT. CHIMERA - TOP DECK - FORWARD PASSAGE - DAY

Murphy, Epps, and Greer come to a hatchway marked "BRIDGE."

INT. CHIMERA - BRIDGE - MOMENTS LATER - DAY

The forward windows show the expanse of the ocean before 
them and the rusting foredeck about 150 feet below. Light 
from the windows illuminates the bridge as Murphy, Greer and 
Epps look around. Despite a little corrosion and a layer of 
dirt, everything seems in its place.

                    MURPHY
             (looking through 
             scattered charts and 
             papers)
        I'd sure like to get my hands on the 
        general log.

Epps steps up to the wall, where several framed photos hang.

                    GREER
        That must be the old man right there.

The uniformed man in the photo is a gaunt, stern-looking man 
from another century, with dark, hollow eyes.

                    EPPS
        Looks like one hell of a stick up 
        his ass.

                    GREER
        He'd let you off at the nearest port, 
        that's for sure.

EXT. ARCTIC WARRIOR - NIGHT

A dimming purple horizon is giving way to night as the tug 
floats under the bow of the Chimera.

EXT. ARCTIC WARRIOR - ENGINE ROOM - NIGHT

Dodge works up to his elbows in turbine 1 as Greer monitors 
a pressure gauge.

                    DODGE
        How about now?

                    GREER
        Sixty pounds.

                    DODGE
        What? You sure?

                    GREER
        That's what it says.

                    DODGE
             (geting up to have a 
             look)
        Lemme see.

INT. ARCTIC WARRIOR - PILOTHOUSE - NIGHT

Through the pilothouse windows, the hull of the Chimera 
disappears into the darkness beyond the tug's work lights.  
Murphy sits at the chart table as Epps steps in.

                    EPPS
        Coffee?

                    MURPHY
             (sitting up)
        Yeah. Thanks.

She brings him his cup, seeing the documents he brought back 
from the Chimera.

                    EPPS
             (taking a seat)
        What'd you find up there?

                    MURPHY
        Some charts. A crew manifest.
             (looking them over)
        Looks like her last voyage was January 
        1953. The question is where the hell's 
        she been since.

                    EPPS
        She was sailing up north, right?

                    MURPHY
        Her destination was Halifax, yeah.

                    EPPS
        Well, suppose she got a little further 
        north than she should have.  Got 
        stuck in the ice. The passengers and 
        crew evacuated. She froze into the 
        ice pack, which moved further north, 
        where it froze in solid. They write 
        it off. Fifty years later, the whole 
        global warming thing happens. The 
        ice melts, she gets loose and floats 
        around til somebody runs into her.

Murphy nods, considering it.

                    MURPHY
        As reasonable an explanation as any, 
        I guess.

Epps takes a sip of her coffee as she thinks about it.

                    MURPHY
        Ever heard of the Mary Celeste?

                    EPPS
        Nope.

                    MURPHY
        She was a two-masted brig boat sailing 
        out of New York in 1872.  One day 
        she was sighted off the coast of 
        Portugal by a merchant vessel, the 
        Dei Gratia. As the crew of the Dei 
        Gratia got closer, they discovered 
        that no one was at the helm of the 
        Mary Celeste. On boarding, they found 
        her completely deserted. The captain, 
        his wife, their daughter, and the 
        entire crew, all gone. The last entry 
        in their log made no mention of any 
        trouble. The table was even set for 
        dinner. And in the nine days after 
        the last entry, she sailed 700 miles 
        without anyone aboard.

                    EPPS
        So what did happen?

                    MURPHY
        Nobody knows. There've been a lot of 
        theories, of course. But we'll never 
        really know for sure.

                    EPPS
        You think she's sailing without a 
        crew?

Murphy looks out at the Chimera off the bow.

                    MURPHY
        I think we'd be surprised where a 
        drifting ship might wind up with a 
        little wind and the right current.

                    EPPS
        You're more practical than 
        superstitious.

                    MURPHY
        Only way to be.

Epps nods, takes another sip of coffee, looking on at the 
rusting hull of the Chimera stretching off in the light.

EXT. ARCTIC WARRIOR - DECK - DAY

Greer operates the crane arm as Dodge directs him. The crane 
hoists out one of the massive turbine fans onto the deck.  
Dodge gives him the thumbs up as it comes down easily.

                    MURPHY
        What's this?

                    DODGE
        Turbine rotor's shot.

                    MURPHY
        I thought you said it was just a 
        blade.

                    DODGE
        Metal's crystallized. Gotta replace 
        the whole deal.

                    MURPHY
        How much longer's that gonna take?

                    DODGE
        Like I always say --

                    MURPHY
        I know I know, two ways to do anything --

                    DODGE
        The right way and the wrong way.

                    MURPHY
        But how long?

                    DODGE
        Hard to say.

                    MURPHY
        We gotta get outa here, Dodge. A 
        storm blows up and we're history.

                    DODGE
        I'm telling you, you don't want to 
        be running that fan like it is.

                    MURPHY
        What about running number two by 
        itself?

                    DODGE
        It's a full 2500 horses down. We 
        couldn't drag that boat down hill on 
        ice with it.

                    MURPHY
        How long, then?

                    DODGE
        I gotta pull the blades and re-seat 
        everything in a new rotor -- .

                    MURPHY
        How long?

                    DODGE
        Three, four days.

                    MURPHY
        Goddamit, Dodge.

                    DODGE
        What do you want me to tell you, 
        that we can throw this sucker back 
        in and start pulling her like nothing 
        happened? Can't do it, skipper.

A beat as Murphy stands there, knowing he's right.

                    COASTGUARD DISPATCHER (O.S RADIO)
             (from the pilothouse)
        Arctic Warrior, Arctic Warrior, Arctic 
        Warrior. This is United States 
        Coastguard. Over.

A beat.

INT. ARCTIC WARRIOR - PILOTHOUSE - MOMENTS LATER - DAY

Murphy enters the pilothouse as the distance-warped VOICE 
comes back on the radio.

                    COASTGUARD DISPATCHER (V.O. RADIO)
        Arctic Warrior, Arctic Warrior, Arctic 
        Warrior. This is United States 
        Coastguard Station North Island. 
        Over.

Murphy raises the radio mic as Epps, Dodge, and Greer step 
in.

                    MURPHY
             (to radio)
        North Island, North Island, North 
        Island. This is tugboat Arctic 
        Warrior. Over.

After a moment, the same professional, distance-warped voice 
comes back.

                    COASTGUARD DISPATCHER (V.O. RADIO)
        Arctic Warrior, we have submitted 
        your section four two charlie salvage 
        notification. However, the 
        International Maritime Authority 
        record for a passenger vessel Chimera 
        indicates it was lost at sea in the 
        Gulf of Oman day two month two year 
        one nine five three.  Over.

A beat as Murphy holds there.

                    MURPHY
        North Island, please repeat? Over.

                    COASTGUARD DISPATCHER (V.O. RADIO)
        Arctic Warrior, passenger vessel 
        Chimera was lost at sea day two month 
        two year one nine five three.  Over.

Another beat as Murphy holds there, as the others look on.

                    MURPHY
        North Island, have you got any 
        additional information? Over.

                    COASTGUARD DISPATCHER (V.O. RADIO)
        Affirmative, Arctic Warrior. The 
        vessel Chimera was registered to The 
        Dobbins Kirk Line, Halifax.  Nova 
        Scotia. Date of commission day nine 
        month seven year one nine three two. 
        Over.

A long beat as the static of the open channel comes back.

                    MURPHY
        Roger, North Island. I am tied to 
        the passenger vessel Chimera. And 
        she is afloat. Repeat, she is afloat. 
        Over.

                    COASTGUARD DISPATCHER (V.O. RADIO)
        Roger, Arctic Warrior. I say again, 
        our records indicate the passenger 
        vessel Chimera was lost at sea.  
        Over.

                    MURPHY
        Roger, North Island. Please advise 
        pending further information. Over.

                    COASTGUARD DISPATCHER (V.O. RADIO)
        Affirmative, Arctic Warrior. This is 
        United States Coast Guard North Island 
        Station. Over and out.

A beat as they hold there, thinking about it.

                    MURPHY
        Obviously it's some kind of screw 
        up. The shipping records aren't a 
        hundred percent accurate.

                    DODGE
        Man, it gives me the creeps. We got 
        no business towing a ship that size 
        anyway. I say we fix the turbines 
        and hit the highway.

                    GREER
        Are you crazy? Do you realize we got 
        ourselves a ship? We own a ship, 
        Dodge.

                    DODGE
        Yeah, a ship that's supposed to have 
        been lost at sea fifty years ago. 
        You don't think that's just a little 
        freaky?

                    EPPS
        If this thing turns out to be a ship 
        everybody thought sank a long time 
        ago, we just hit the jackpot.

                    DODGE
        Yeah, well how the hell you get 
        something like that wrong? That's a 
        damn big boat. It's either sunk or 
        it ain't.

                    MURPHY
        We all want to get outa here, Dodge. 
        Especially me. With that boat in 
        tow. You got three days.  Make the 
        most of it.

A beat as Dodge looks back, then out at the Chimera.

INT. ARCTIC WARRIOR - MASTER'S QUARTERS - NIGHT

A pencil point on a map follows across Saudi Arabia, coming 
to the Persian Gulf and tracing the coast of the Arab Emirates 
to Dubayy.

Murphy sits at his desk over the map. His pencil point follows 
the Persian Gulf from Dubayy, through the straight of Hormuz 
into the Gulf of Oman. Murphy marks an "X" there. A beat as 
he looks on at it.

He opens a large envelope he found aboard the Chimera. He 
empties it on the desk. He looks through it, docking receipts 
from various ports of call, bills of lading, etc. He looks 
over the passenger manifest.

INT. ARCTIC WARRIOR - MASTERS QUARTERS - DAY

Murphy wakes. He lies on his bunk, having fallen asleep last 
night in his clothes, still holding the envelope and some of 
the papers inside.

INT. ARCTIC WARRIOR - DECK - MOMENTS LATER - DAY

Dodge disassembles the turbine fans on deck as Greer reads 
in the shade of the deck house. Dodge's hand slips and he 
skins his knuckles.

                    DODGE
        Fucker!

                    GREER
        Take it easy, Dodge. It's only a 
        piece of metal.

                    DODGE
             (inspecting his skinned 
             knuckles)
        Damn mind of it's own.

                    GREER
             (seeing Murphy)
        Morning, skipper.

Murphy has stepped out into the sunlight.

                    MURPHY
        Morning.

                    GREER
        You're up late.

                    MURPHY
        Guess I must've fallen back to sleep. 
        Where's Epps?

                    DODGE
        Went aboard.

                    MURPHY
        She take a radio?

                    GREER
        Yeah.

Murphy nods. A beat.

INT. CHIMERA - PUBLIC ROOM - DAY

Epps steps from a passageway into a large public room. Tables 
and chairs are scattered haphazardly, light falling in from 
windows along the wall where tattered curtains hang. She 
walks on.

A pair of empty glasses sit on a table, an empty sherry 
decanter beside them. An ashtray sits beside that. Epps stops, 
reaching down. She pulls back a half-smoked cigarette, 
lipstick smudging the end, yellowing and fragile from time.  
And, as she stands there, we see a FIGURE, IN MURKY 
SILHOUETTE, MOVE PAST THE DOORWAY IN THE BACKGROUND. In an 
instant it is there and gone.

She puts down the cigarette, having sensed a presence. She 
turns to the doorway across the room, but there is nothing 
to be seen now.

INT. CHIMERA - PUBLIC ROOM - MOMENTS LATER - DAY

A doll's white face, eyes haunting and coldly blue, stares 
into the middle distance. It lies on a love seat as Epps 
steps up. She lifts it. Several other toys lie scattered 
about as she studies it, when the sound of a TICKING CLOCK 
CAN BE HEARD.

A beat as Epps holds there. She turns, trying to locate the 
sound. From across the room, Epps stands, listening. As the 
TICKING CLOCK sounds from here. She turns, putting down the 
doll, holding a beat. She approaches, crossing the room, 
coming finally to a stop before us and what we come to see 
is an ancient grandfather clock.

All but it's minute hand has fallen off its corroded face, 
but from inside it emits a weak though steady TICKING.

Epps stands there as the clock ticks, looking on, when the 
TICKING CEASES. A beat as she holds there, as the clock faces 
her, now silent.

INT. CHIMERA - PASSAGEWAY - LATER - DAY

Epps shines her light in the darkness as she comes to a door 
where daylight falls from a small port. She looks through 
it.

INT. CHIMERA - SWIMMING POOL - MOMENTS LATER - DAY

Epps stands in a white tiled room. Light falls from port 
holes high in the wall. Running its length is a small swimming 
pool, it's rusted fixtures and stained surface creating 
bizarre patterns.

INT. CHIMERA - SWIMMING POOL - MOMENTS LATER - DAY

Epps comes to a row of changing stalls. Old clothing hangs 
there, unused for fifty years. A pair of woman's shoes lie 
on the floor.

INT. CHIMERA - SWIMMING POOL - LATER - DAY

Epps moves along, passing through a doorway into

INT. CHIMERA - GYMNASIUM - CONTINUOUS - DAY

Epps enters another room scattered with old exercise equipment 
circa 1950, a wooden rowing machine, barbells and a medicine 
ball.

She steps up to the wall, where pictures hang. The Chimera 
can be seen in better days, sailing full speed on a calm 
sea.

INT. CHIMERA - SUB-DECK - LATER - DAY

Epps jumps down to a lower deck. She shines her light up to 
see that she is in an engine compartment, showing a massive 
diesel burner. She passes through into another compartment 
where the giant pistons of the ship's power plant rise up to 
the ceiling.

INT. CHIMERA - SUB-DECK - PASSAGE - MOMENTS LATER - DAY

Epps moves, passing still more diesel burners, towering over 
her in the cavernous space. She moves into a narrowing 
passage, piping and machinery ducts winding their way into 
the depths of the ship.

Finally the passage opens into yet another compartment, 
apparently a cargo hold. Crates and boxes are stacked on 
loading palettes.

In the corner, a rotting canvas drape covers something. Epps 
comes to it. She lifts the canvas, which crumbles away to 
reveal a 1951 Ferrari sportster. For the exception of a coat 
of dust and a small amount of corrosion, it is perfectly 
preserved.

Mail bags lie in piles along the wall, stacked between more 
wooden crates and palettes, when something catches Epps' 
eye.

A heavy, metal door in the wall is twisted on it's hinges, 
as though blown back from some terrific explosive force.

Epps approaches, coming to the twisted door. She shines her 
light inside.

A clutter of debris, shelving and wood, are visible in the 
shadows, when her light catches a glint of something. She 
swings her light back, revealing a yellowish bright object 
between broken wood slats.

Epps steps in. She kneels, shining the light closer. The 
yellow glint is metal. Epps pulls back a slat, sliding away 
some of the debris to reveal that it is cast from a kilogram 
ingot of gold.

She reaches out. She raises it, completely untouched by the 
years. She pulls back still more debris, revealing a stack 
of gold ingots, some having tumbled to the side. She slides 
away a large trunk that has fallen, pushing off more junk to 
see that the stack is much larger, perhaps four feet high 
and five feet across.

A beat as Epps stands there, looking on at $50,000,000 in 
gold.

INT. CHIMERA - CARGO COMPARTMENT - DAY

The debris has been cleared away to reveal a clean 5'x 5' x 
4' stack of gold ingots.

                    DODGE (O.S.)
        What the fuck we gonna do with it?

Greer, Murphy, Epps, and Dodge all look on.

                    GREER
        What the fuck you think we gonna do 
        with it? It's ours, baby. It's all 
        ours.

Murphy has stepped forward, taking an ingot, inspecting it.

                    GREER
        How much you figure that's worth, 
        skipper?

                    MURPHY
             (still looking it 
             over)
        Hard to say. Maybe forty, fifty 
        million.

                    GREER
        Ho, baby!

                    EPPS
        That's a lot of money for somebody 
        to just let float away.

Murphy looks up at her from the gold.

                    MURPHY
        Yes, it is.

A beat as they all hold there.

                    MURPHY
        It's a hell of a lot of money.

                    DODGE
        What, you think there's something 
        funny about it?

                    MURPHY
        A ship with fifty million dollars in 
        gold aboard, adrift? And nobody seems 
        to care enough to come looking for 
        it?

                    GREER
        If they thought it was lost at sea, 
        they probably just wrote it off.

                    MURPHY
        Not for fifty million. An ocean liner 
        maybe. But fifty million in gold, 
        they come looking for.

                    EPPS
        Maybe they didn't want it back.  
        Maybe the whole fat deal was insured.

                    MURPHY
        Maybe. But there's always somebody 
        whose interest's at stake.

                    GREER
        All I gotta say is it looks like 
        that somebody's us right now.

Greer cackles as he high fives Dodge.

                    EPPS
        And it looks like somebody got here 
        before us too.

The steel hatch is twisted, as from a great hand ripping it 
back from the wall.

                    DODGE
             (inspecting it)
        Didn't happen yesterday, I'll tell 
        you that. Torn parts rusted bad as 
        the rest of the boat.

                    MURPHY
        Then it happened before they scuttled 
        her.

                    EPPS
        You mean, before she sank.

                    GREER
        Cargo like this could make a crew 
        think twice.

                    MURPHY
        That it could.

A beat, as they all look on at the gold.

INT. ARCTIC WARRIOR - CREW QUARTERS - NIGHT

After dinner, Murphy, Greer, Dodge and Epps sit around the 
galley table.

                    GREER
        Then why didn't they take it.

                    EPPS
        Probably didn't have time.

                    DODGE
        Or somebody stopped them.

                    MURPHY
        Either way, they must've had a pretty 
        good reason.

                    GREER
        Must be a damn good reason to jump 
        ship and leave fifty million dollars 
        aboard.

A beat as they consider it.

                    DODGE
        So what're we gonna do. That's the 
        big question, right?

                    MURPHY
        A salvage claim to a vessel's cargo's 
        as valid as a claim to the vessel 
        itself. It's ours.

                    DODGE
        Then we're rich. We're damn, filthy 
        stinking rich.

                    MURPHY
        It looks like it.

A beat as they let this sink in.

                    GREER
        So what? We gonna unload the gold 
        and get a move on?

                    MURPHY
        We leave it where it is. Stick to 
        the plan.

                    DODGE
        You gotta be kidding? What the hell 
        we need that tub for, we got fifty 
        million bucks?

                    MURPHY
        So we get a little more for the boat. 
        Besides, the gold'll be safer where 
        it is.

                    GREER
        Yeah, but we still gotta haul that 
        big piece of shit all the way back 
        to Sitka.

                    MURPHY
        It's worth the effort. Believe me.  
        Besides we're gonna need her to prove 
        the salvage.

                    EPPS
        Why not call for help?

                    MURPHY
        For now the best thing we can do is 
        to keep quiet about this.

                    DODGE
        Last thing we want is extra partners.

                    EPPS
        Or uninvited guests.

                    GREER
        I heard that.

                    MURPHY
        Dodge, you gotta get on those repairs.

                    DODGE
        Yeah, yeah. I'm on it.

                    MURPHY
        The sooner we get under way, the 
        sooner we are to spending what's 
        ours.

INT. ARCTIC WARRIOR - ENGINE ROOM - DAY

Dodge, wearing a welding mask and gloves, braises an aluminum 
fitting over one of the open turbines.

INT. CHIMERA - SUB-DECK CARGO COMPARTMENT - DAY

Epps finishes stacking the gold ingots in a cleared space 
beyond the twisted hatch.

                    GREER
        Two hundred twenty. Two twenty one.
             (as Epps stacks the 
             last one)
        Two twenty two.

Greer makes a note.

                    GREER
        Two hundred twenty two kilograms of 
        solid gold.

                    EPPS
        That's what I call a payday.

                    GREER
        Hell yeah.

They slap hands.

INT. CHIMERA - TOP DECK - PASSAGEWAY - DAY

Murphy moves down the darkened passage, coming to a door 
marked "CAPTAIN." The door is ajar. He pushes it open.

INT. CHIMERA - CAPTAIN'S QUARTERS - CONTINUOUS - DAY

Murphy stands in the doorway of a spacious cabin panelled in 
dark wood. A large desk occupies a corner of the room by the 
windows. Though dirty and worn with time, everything is 
ordered and in its place.

Murphy comes to the desk. He sits down in the chair behind 
it. The surface is clear and uncluttered. He pulls out the 
drawer to reveal pens, writing paper, a ruler, compass and 
protractor amidst other sundry items.

INT. CHIMERA - CAPTAIN'S QUARTERS - BEDROOM - MOMENTS LATER - 
DAY

Murphy steps in. The room is undisturbed, light falling in 
on the taught green bedspread through dirty, tattered 
curtains.  A robe hangs on the back of a chair. A pair of 
slippers lie beneath it.

INT. CHIMERA - CAPTAIN'S QUARTERS - BATHROOM - MOMENTS LATER - 
DAY

Murphy stands in the bathroom. The tile has yellowed with 
time, but everything is exactly as it was left. Even the 
shaving kit is neatly arrayed on the sink as Murphy looks on 
at it. He looks up, seeing himself in the mirror, when an 
EXPLOSION SOUNDS.

EXT. CHIMERA - TOP DECK - MOMENTS LATER - DAY

Murphy comes to the railing, looking out over the bow of the 
ship to see black smoke rising from where the Arctic Warrior 
is tied.

EXT. CHIMERA - FORWARD DECK - MOMENTS LATER - DAY

Greer and Epps run to the side to see billowing smoke rising 
from the Arctic Warrior as Murphy climbs down the crane to 
the deck.

EXT. ARCTIC WARRIOR - CONTINUOUS - DAY

Murphy jumps down to the deck. Flames belch from an open 
hatch as Murphy grabs a fire extinguisher from a deck locker, 
coming to the engine room door.

INT. ARCTIC WARRIOR - ENGINE ROOM - CONTINUOUS - DAY

Murphy enters to find the engine room engulfed in flames and 
black smoke. He finds Dodge spraying at it with an 
extinguisher of his own.

The flames belch up from an oil fire in the turbine well, 
the heat searing paint on the metal covers. Murphy sprays a 
cloud of halon and the fire dims, but only for a moment.

Dodge grabs another extinguisher, his leg burned, face and 
hands singed.

An EXPLOSION ROCKS THE BOAT and molten flames hurl through 
the air, catching Murphy's pant leg. He's so engrossed in 
fighting the flames, he doesn't realize he's on fire.

                    DODGE
             (over the roar)
        Murphy!

Murphy looks down to see his pant leg is on fire, as Dodge 
turns a cloud of halon on him, putting it out.

                    DODGE
        Propane tanks're gonna go!

Murphy crosses in the smoke, coming as close as he dares to 
the most intense part of the flames. He turns the extinguisher 
into them, holding it there.

The flames dim, as Dodge joins him on the other side, turning 
his extinguisher on it too. The fire seems to dim yet again 
as clouds of halon rise up.

Fire belches from a duct, crawling across the ceiling. Dodge 
fires his extinguisher at it, pushing it back across to the 
wall again.

Murphy extinguishes the last of the flames in the turbine 
well as Dodge brings a snaking tendril of fire down to the 
deck, and finally out.

They stand there in the sudden silence, the air heavy with 
smoke. A fine layer of halon powder lies over everything, 
but the fire is out.

EXT. ARCTIC WARRIOR - DECK - DAY

Dodge smokes a cigarette, now starting to feel his burned 
leg, which is oozing as Murphy and Greer look on.

                    DODGE
        One minute I'm minding my own 
        business, the next thing I know the 
        whole place is burning up.
             (taking a drag)
        An oxygen tank must've blown on the 
        welder. Started an oil fire.

                    GREER
        Looks like it took out the backup 
        genny too.

                    MURPHY
        Terrific.

Epps arrives with a first aid kit.

                    MURPHY
        How's that leg?

Epps cuts back the burned pant leg to see the burn.

                    DODGE
        Seen better -- Ow!

Epps cleans the burn with hydrogen peroxide.

                    EPPS
        This's gonna hurt a little.

                    DODGE
        Thanks for the warning -- Ow! Damn!

Epps keeps cleaning as Dodge bears it.

                    GREER
        What now?

                    MURPHY
        We could call for help.

                    GREER
        And get a bunch of fools sniffin' 
        around here?

                    EPPS
        What other choices have we got?

                    DODGE
        I tell you one thing, we're not gonna 
        be towing no ship now.

INT. ARCTIC WARRIOR - PILOT HOUSE - NIGHT

A gas lantern sits on the map table illuminating Murphy as 
he holds the radio mic.

                    MURPHY
             (to radio)
        United States Coastguard, this is 
        tugboat Arctic Warrior whiskey alpha 
        sierra bravo four zero niner two. 
        Radio check. Over.

A moment, then:

                    COASTGUARD DISPATCHER (V.O. RADIO)
        Arctic Warrior, Arctic Warrior, Arctic 
        Warrior. This is United States 
        Coastguard Station North Island. 
        Your radio check is affirmative. 
        Over.

                    MURPHY
        Roger that, North Island. Arctic 
        Warrior whiskey alpha sierra bravo 
        four zero niner two. Over and out.

INT. ARCTIC WARRIOR - CREW QUARTERS - NIGHT

Dodge pours out a few cans of cold chili into a bowl and 
takes it to the table where Epps, Greer, and Murphy sit under 
the stark light of a gas lantern.

                    GREER
        Fifty million four ways. That's twelve 
        million and change a piece.  What 
        you gonna do with your share, skipper?

                    MURPHY
        Not much at all, I guess. Retire.  
        Live out my golden years and all 
        that.

                    DODGE
        I'm buyin' me a nice outrigger.  
        Spend my time hauling rich Seattle 
        business men through the Puget.

                    MURPHY
        How about you Epps?

                    EPPS
        Guess I'll just keep working.

                    DODGE
        What're you crazy?

                    EPPS
        I like my job.

                    MURPHY
        Greer?

                    GREER
        Moving to Sweden.

                    DODGE
        What's so great about Sweden?

                    GREER
        It's a beautiful country. Very clean. 
        Very civilized. And cold.

                    EPPS
        That's a good thing?

                    GREER
        Hell, yeah. I like it cold. Colder 
        the better.

                    DODGE
        Yeah, but not as cold as those Swedish 
        girls you only gonna dream about.

                    GREER
        We'll see who's dreamin', m'man.

                    MURPHY
        Dreamin's all any of you're gonna be 
        doing if we don't get this boat 
        running.

                    DODGE
        Yeah, yeah.

A STRANGE SOUND BEGINS. IT IS LIKE A DISTANT SHRIEKING, AS 
OF METAL AGAINST METAL, BUT ALMOST HUMAN, DISTANTLY ECHOING.

                    GREER
        What the hell is that?

The SHRIEKING CONTINUES, ECHOING EERILY AS IF FROM THE SEA.

EXT. ARCTIC WARRIOR - DECK - MOMENTS LATER - NIGHT

Dodge, Epps, Murphy and Greer emerge on deck.

The DISTANT SHRIEKING IS LOUDER HERE, BUT SEEMS TO BE 
EMANATING FROM DEEP IN THE SHIP as they stand facing it on 
the bow.

                    EPPS
        It's coming from inside.

They hold there listening as the SHRIEKING CONTINUES.

                    DODGE
        Sounds like the hull.

                    MURPHY
        Warm water current maybe, making the 
        metal expand.

                    GREER
        That shit is seriously bizarre.

The DISTANT SHRIEKING ECHO continues as they hold there.

EXT. ARCTIC WARRIOR - DECK - DAY

The engine room is black with soot, the turbines covered in 
halon powder. Dodge stands there looking at it. He sighs.

INT. CHIMERA - GALLEY - DAY

Greer goes through shelves of supplies, finding a stack of 
sterno cans and warming candles. He throws them into a wooden 
crate of other supplies he's gathered.

INT. CHIMERA - FIRST CLASS STATEROOM - DAY

Epps slowly pushes open the door. She holds a sack with a 
few items she's managed to scavenge. Light falls from 
curtained windows onto the room. A divan sits against the 
wall. A table stands in the middle of the room, a moth-eaten 
velvet table cloth sitting under a brass lamp on top. Two 
twin beds stand on either side. They are covered in dust and 
are moth-eaten, unmade, as if the occupants had just gotten 
up, fifty years ago.

In one corner is an armoire. Epps steps up to it, pulling 
back the door to reveal a rack of woman's clothing hanging 
there undisturbed.

INT. CHIMERA - STATEROOM - MOMENTS LATER - DAY

A pair of slippers lie on the floor beside a chair, over 
which is draped a woman's robe. Epps lifts it, the material 
crumbling in her hands.

INT. CHIMERA - STATEROOM - MOMENTS LATER - DAY

A drawer comes back to reveal a number of personal affects, 
a man's billfold, cuff links, tarnished silver cigarette 
holder and case, coins, black horn-rimmed glasses, pocket 
watch and fob, and a room key.

Epps pulls back the billfold. She opens it. Inside she finds 
a Canadian passport a picture of a dark-haired man with a 
mustache and black horn-rimmed glasses, circa 1950. In the 
folds she finds three hundred Canadian dollars. An insert 
holds pictures, of a suburban home, children, and a woman, 
presumably his wife.

INT. CHIMERA - "A" DECK PASSAGE - LATER - DAY

Epps steps from the room. She turns to close the door, but 
stops, holding there, strongly sensing something.

THE CAMERA SLOWLY COMES AROUND TO HER OTHER SIDE, revealing 
the long passageway behind her, each bulkhead hatchway 
creating the impression of a tunnel of mirrors that frame 
one another and, standing at the very end of this tunnel in 
the foggy light from a porthole, a MAN in dark clothing.

Epps slowly turns her head to see what she already senses, 
the man standing at the end of the passageway facing her. A 
beat as they hold there. The man only stares back at her, 
then turns to walk away.

                    EPPS
        Hey!

Epps moves off as the man walks around the corner.

                    EPPS
        Hey, wait a minute! Hey!

MOVING WITH Epps as she breaks into a run, going down the 
passageway. She comes to the corner, rounding it out onto 
another passageway. The man is nowhere to be seen.

Epps moves quickly down the passageway, coming to the next 
corner, rounding it out to see only another long passageway.  
She turns back, running right into Murphy.

                    MURPHY
        Take it easy, you'll live longer.

                    EPPS
        Did you see him?

                    MURPHY
        Who?

                    EPPS
        The guy. He just came this way.

                    MURPHY
        What guy?

                    EPPS
        There's somebody else on this boat.

                    MURPHY
        What? What the hell're you talking 
        about.

                    EPPS
        I saw him. Just a minute ago. Some 
        guy.

                    MURPHY
        Are you sure?

                    EPPS
        Of course I'm sure. I saw him.

                    MURPHY
        You sure it wasn't me?

                    EPPS
        It wasn't you. It was somebody else. 
        There's somebody else aboard.

A beat as Murphy looks back at her.

INT. ARCTIC WARRIOR - PILOT HOUSE - NIGHT

Greer, Dodge, Murphy, and Epps stand around by lantern light.

                    DODGE
        Light in those passages ain't so 
        good.

                    EPPS
        I'm telling you, I saw somebody. I 
        don't know who it was. But I saw 
        somebody.

                    GREER
        What'd he look like?

                    EPPS
        Maybe six feet. Lanky. I didn't get 
        a good look. He was far away. But I 
        saw him. I saw him as sure as you're 
        standing there.

                    DODGE
        Where's his boat, then? Where's his 
        crew? He ain't gonna be out here by 
        himself, that's for damn sure.

                    GREER
        She's so big somebody could come 
        alongside her on the other side and 
        we'd never know it.

                    EPPS
        Maybe that is his boat.

                    DODGE
        Gimme a break.

A beat as they sit in silence.

                    MURPHY
        If somebody's aboard her already, 
        she ain't ours. She's theirs.

                    DODGE
        Bullshit. That boat hasn't made steam 
        for fifty years. We found her. She's 
        ours.

                    MURPHY
        Not in the eyes of the law.

                    EPPS
        So, we find this guy and make a deal 
        with him.

                    MURPHY
        We don't exactly have the best 
        bargaining position.

                    DODGE
        I say fuck the motherfucker. We're a 
        professional salvage crew going about 
        our business. What's some yahoo doing 
        way out here by himself anyway?

                    MURPHY
        And what do you propose? That we 
        knock this guy off?

                    DODGE
        Why not? Why the fuck not?

A beat as Murphy, Greer and Epps exchange looks.

                    DODGE
        Fifty million dollars. Fifty million. 
        We gonna let this guy just take it 
        from us? One guy?

                    EPPS
        So we kill him?

                    DODGE
        I'm saying we gotta do whatever we 
        gotta do to preserve our interest.

                    GREER
        I don't know.

                    MURPHY
        Let's just take it easy here, alright? 
        Nobody's gonna kill anybody.

                    GREER
        Supposing he wants to get bad with 
        us?

                    DODGE
        One guy isn't gonna be so stupid.

                    EPPS
        Maybe he isn't alone.

They consider this a moment.

                    GREER
        I say we off-load some of that gold 
        now.

                    MURPHY
        Would you hold on just a minute here, 
        please? Look, there's no reason to 
        panic now. Epps saw somebody. Fine. 
        It's a big boat.  Chances're real 
        good he doesn't even know about the 
        gold. If we stay cool, nobody'll be 
        the wiser.
             (a beat)
        The gold stays where it is til we're 
        ready to go. Like I said, it'll be a 
        hell of a lot safer there than here.

                    DODGE
        What if that fucker finds it before 
        we're ready to go?

                    MURPHY
        We'll stand a watch. Four on, eight 
        off. Low man first.

                    EPPS
        Guess that'd be me. Again.

                    MURPHY
        Dodge, get on that turbine. I don't 
        care if you don't sleep for a week.  
        The sooner you're done, the sooner 
        we can get out of here. How's the 
        food situation?

                    GREER
        Pretty low all around.

                    MURPHY
        We'll have to take it easy then. I 
        don't think we'll find much aboard 
        the ship, but it's probably worth 
        looking around.

                    EPPS
        Say we run into this guy again.

A beat as they consider this.

                    MURPHY
        If he's reasonable, maybe we can 
        make some kind of deal. If not.  
        We'll have to re-consider our options.

                    DODGE
        Yeah, reconsider fucking his shit 
        up.

INT. ARCTIC WARRIOR - WARD LOCKER - NIGHT

Epps is dressed in her cold weather gear as she opens a 
locker, revealing a flare gun and a shotgun. Epps pulls back 
the shotgun and a box of shells.

EXT. ARCTIC WARRIOR - DECK - NIGHT

Murphy and Dodge look on as Epps loads the last of several 
shotgun shells into the pump action short barrel 12-gauge.  
She expertly shuttles a round into the chamber with one hand.  
Dodge takes a hit from his cigarette as Greer crosses from 
the deck house.

                    DODGE
        Pretty handy with that scatter gun, 
        Epps. You raised on a farm?

                    EPPS
             (setting the safety)
        Seen a lota movies.

                    MURPHY
        No cowboy shit up there, understand?

                    EPPS
        No cowboy shit. Right.

Greer extends a thermos to Epps.

                    GREER
        Coffee.

                    EPPS
             (pocketing it in her 
             coat)
        You're a pal.

She checks the squelch on her radio, pockets it too.

                    MURPHY
        Got your light?

                    EPPS
        Yup.

                    DODGE
        Smokes?

                    EPPS
        Oh yeah.

Her bravado does little to hide her apprehension as she slings 
the shotgun on her back.

                    EPPS
        See you boys later.
             (to Greer)
        Don't be late, I need my beauty rest.

She looks up, climbs onto the crane and up toward the darkened 
ship above them.

INT. CHIMERA - PASSAGEWAY - NIGHT

A flashlight beam cuts through the darkness as Epps 
approaches. If this place is creepy in the daylight, it is 
terrifying now. She comes to a ladder and climbs down.

INT. CHIMERA - CARGO COMPARTMENT - LATER - NIGHT

Epps shines her light as she passes through, coming to the 
cargo hold. She crosses in the darkness, her light catching 
the tarnished glint of the gold. She comes up to it, stopping 
there, looking on at it, a perfectly symmetrical fortune.

She looks around for a place to sit. She drags a palette to 
the bulkhead, settling in to face the rest of the compartment. 
She puts her shotgun down beside her and takes out her thermos 
to pour herself a cup of coffee.

INT. CHIMERA - CARGO COMPARTMENT - LATER - NIGHT

Epps has dozed off when a CLATTERING ECHOES DISTANTLY 
somewhere in the ship. Epps wakes. It is silent, as she holds 
there, not sure she heard anything, when a DISTANT BOOMING 
SOUNDS. She reaches out for the shotgun, intently listening.

As Epps holds there, another deep BOOMING sounds distantly 
somewhere. Epps turns, her blood running cold.

INT. CHIMERA - CARGO COMPARTMENT - MOMENTS LATER - NIGHT

Epps moves along in the darkness when the DISTANT BOOMING 
CAN BE HEARD BRIEFLY AGAIN. She stops, holding there, in the 
silence.

INT. CHIMERA - SHAFT ALLEY - MOMENTS LATER - NIGHT

Epps jumps down into the shaft alley where the ship's massive 
propeller shaft hangs suspended above her. Epps moves along.  
Finally she comes out into...

INT. CHIMERA - ENGINE ROOM - CONTINUOUS - NIGHT

Where the propeller shaft extends into a large turbine. She 
continues on, past huge rusting diesel burners, disappearing 
into the darkness above her, when ANOTHER BOOM SOUNDS.

She turns, shinning her light back from where she came.  
Nothing moves. Not a sound, but for her breathing and maybe 
her heart pounding in her chest. ANOTHER BOOM SOUNDS, again 
echoing distantly in the silence. She shines her light through 
the line of burners. Nothing moves.

Epps moves quietly between the burners. She comes to a massive 
watertight door at the bulkhead. She steps through, finding 
herself standing between a row of huge oil storage tanks. 
THE BOOMING SOUNDS AGAIN, closer, as suddenly stopping.

She moves on, cautiously walking between the tanks, holding 
her light out before her. She comes to the end of the 
compartment and another bulkhead. The BOOMING SOUNDS, still 
closer. She turns the light into the recesses, showing rusting 
machinery and a stack of oil drums.

She approaches, holding the shotgun up. As she nears, the 
BOOMING SOUNDS AGAIN. She stops. It is coming from here.

She tenses, raising the shotgun, holding the light as steady 
as she can manage. The BOOMING SOUNDS YET AGAIN. It is 
metallic and staccato.

She stops in the corner beside an oil drum. Several drums 
have toppled and lie scattered in a pile when a draft stirs 
her hair. She shines her light up to see that she stands at 
the bottom of a giant hatchway shaft rising all the way 
through the ship to the top deck and an echoey breeze that 
betrays a throughway to the outside.

The BOOMING SOUNDS AGAIN, this time coming from the pile of 
oil drums. She steps closer, raising the shotgun, ready to 
fire. A beat as she summons her courage, then reaches out to 
push a drum with her foot, when A BLUR EXPLODES OUT AT HER.  
She fires the shotgun and a spray of buckshot glances off 
the steel bulkhead in a shower of sparks, a flurry of frenetic 
flapping whizzing by her head as she looks up to see a large 
albatross flying back up the hatchway shaft toward the top 
of the ship and freedom.

                    MURPHY
        Murphy to Epps.

She settles back, exhausted.

                    MURPHY
        Murphy to Epps.

                    EPPS
             (taking her radio)
        Epps.

                    MURPHY
        You just shoot at something?

                    EPPS
        Yeah. Just a bird. Just a stupid 
        bird.

She wipes her brow on her sleeve, holding there a moment, 
when she smells something really awful.

She steps forward, following the smell, pushing aside the 
toppled oil drums to see an unidentifiable form in the beam 
of her flashlight. She steps still closer, training her light 
on the form to see that it is a human torso.  A large gash 
runs up its middle and the clothing has been torn by 
scavenging birds.

She hesitates, then steps still closer when she steps on 
something. She starts, then shines the light on the deck in 
front of her where the body's decaying head looks back with 
wide, unseeing eyes.

It takes everything she has just to hold there. She shines 
her light back to the headless torso.

She shines her light beyond that, and up, to reveal a bent 
steam pipe hanging out over the deck, stained with dried 
blood, a pair of legs dangling from the pipe when, just behind 
her, a booted foot comes into frame, lightly touching her.

She spins around to see another body above her. Except this 
one hangs in one piece, suspended from another bent steam 
pipe. It has been impaled length-wise on the pipe from rectum 
to mouth.

One of its arms has rotted off and lies on the deck below 
it.  A few feet away, a third body hangs impaled from another 
bent pipe.

INT. CHIMERA - ENGINE ROOM - LATER - NIGHT

A lantern illuminates the impaled bodies and their various 
rotting parts.

                    GREER (O.S.)
        Ho-ly shit.

                    MURPHY (O.S.)
        Couldn't have happened much more 
        than a month ago.

Greer, Dodge, and Epps look on as Murphy kneels over the 
remains of the headless torso.

                    MURPHY
        Bodies're too fresh.

                    DODGE
        Fresh ain't the first word that comes 
        to mind.

Murphy checks the pockets, finding a wallet. He looks through 
it.

                    MURPHY
        Greek citizen. Merchant navy.
             (standing)
        Obviously we aren't the first to 
        come across this ship. They probably 
        stumbled across it just like we did.

                    GREER
        And look what happened.

                    DODGE
        Damn barbaric is what it is.

                    MURPHY
        Could be meant as a warning.

                    GREER
        Stay away. Or else.

                    EPPS
        Because of the gold.

                    MURPHY
        That'd be my guess.

                    DODGE
        So whoever did this might still be 
        around.

                    GREER
        Maybe Epps's mystery man had something 
        to do with it.

                    MURPHY
        Maybe.

A beat as they consider the implications of this.

                    EPPS
        So, what? We report this? Call the 
        Coastguard?

Another beat as they hold there.

                    DODGE
        Let's not be too hasty.

                    GREER
        Yeah. Hell, what difference does it 
        make if we report it now or later?  
        We call this in now, gonna be 
        Coastguard, FBI, who knows who, all 
        over the place.

A beat as nobody's too sure about this.

                    MURPHY
        Dodge, if this isn't incentive enough 
        to fix that boat, I don't know what 
        is.

                                              DISSOLVE TO:

INT. ARCTIC WARRIOR - ENGINE ROOM - DAY

Dodge fires up a compressor, which feebly comes to life, 
turning over the turbine, then sputtering out in a cloud of 
smoke.

                    DODGE
        All the seals and gaskets're shot.  
        Anything that was rubber burned up.

Murphy stands at the doorway, looking on.

                    MURPHY
        Can't you use something else?

                    DODGE
        I might be able to find something on 
        the ship. But it's gonna take time.

                    MURPHY
        Do what you need to do. Just do it 
        fast.

                    DODGE
        Right.

INT. CHIMERA - CREW QUARTERS - DAY

Epps sleeps in her bunk.

INT. CHIMERA - BETWEEN DECKS - DAY

Dodge and Greer climb down in the darkness.

                    DODGE
        I need lag bolts, especially one 
        inch standard. And sheet metal.  
        Preferably steel, about a sixteenth 
        of an inch. Aluminium, even tin'll 
        do.

                    GREER
        I ain't no mechanic, just so you 
        know.

                    DODGE
        You find anything that even looks 
        like a compressor. I don't care what, 
        grab it.

INT. CHIMERA - RADIO ROOM - CONTINUOUS - DAY

Murphy stands in the cramped room, full of radios and 
communications equipment. He looks through the shelves and 
cabinets, when he opens a drawer to find a dusty bound book.  
He pulls it back, opening it to see that it is a radio call 
log. He takes a seat, paging through it.

INT. CHIMERA - GALLEY - WITH GREER - LATER - DAY

Greer works to disassemble a compressor mechanism. He has 
difficulty getting the right purchase with his wrench, when 
he slips.

                    GREER
        Dammit!

A beat as he inspects his hand. In the silence A DISTANT 
SHRIEK SOUNDS, maybe metal against metal or maybe human, 
somewhere in the ship. He holds there, listening.

                    GREER
        Dodge?

He moves on, shinning his light as he goes.

INT. CHIMERA - GALLEY - MOMENTS LATER - DAY

Greer moves along in the darkness when he hears THE SHRIEKING 
AGAIN coming from somewhere in the ship.

                    GREER
        Dodge!

INT. CHIMERA - PASSAGEWAY - MOMENTS LATER - DAY

Greer walks up a stairway, stepping into a darkened 
passageway. The SHRIEKING SOUNDS, THIS TIME CLOSER, as it 
echoes through the ship. He stops, holding there to listen.

INT. CHIMERA - PASSAGEWAY - MOMENTS LATER - DAY

Greer comes out onto another deck, stopping there. He looks 
down the passageway a beat, then moves on. He passes through 
a hatchway in a bulkhead when A MUSIC BOX CAN BE DISTANTLY 
HEARD. He stops. The song is "DAISY" ("Daisy, Daisy, give me 
your answer do. I'm half crazy, oh for the love of you.").

He holds there, listening intently. A door stands open at 
the other end of the passage. The MUSIC COMES FROM HERE. He 
moves forward, walking toward the end of the passage, and 
the light falling from the open door.

INT. CHIMERA - RADIO ROOM - CONTINUOUS - DAY

Murphy pages forward to the last page of the radio call log 
book.

On the page his finger runs down the columns of entries, 
coming to "TRANSMISSION 1 Feb 53 21:34 hrs GMT. Engine trouble 
notification made to passing vessel 'St. Charles.'"

His finger moves down to the next entry, coming to: 
"TRANSMISSION 2 Feb 53 09:52 hrs GMT. Dead in Water.  
Notification made to passing vessel 'Normandy.'"

His finger continues: "TRANSMISSION 2 Feb 53 14:07 hrs GMT.  
Captain relieved of command. Notification made to passing 
vessel 'China Sea.'"

                    MURPHY
        Captain relieved of command.

He holds there a moment, moving his finger down to the final 
entry, reading: "TRANSMISSION 2 Feb 53 21:24 hrs GMT. General 
SOS."

He turns the page to see only the words "GOD SAVE US" scrawled 
in faded red ink. A beat as he holds there, when a CHANNEL 
OPENS WITH A SHORT BURST ON MURPHY'S RADIO. He looks to it, 
but there is no response from the other end. Another SHORT 
BURST AND THE CHANNEL OPENS AGAIN. This time it remains open, 
but no one says anything on the other end, UNTIL THE CHANNEL 
CLOSES AGAIN.

Murphy takes the radio.

                    MURPHY
        This is Murphy. Anybody trying to 
        call me? Over.

He waits as no response comes, then THE CHANNEL OPENS AGAIN.  
Only silence from the other end as someone seems to be there, 
but is not saying anything. Murphy presses the talk button.

                    MURPHY
        Greer? Dodge?

Again, there is no response, until the CHANNEL OPENS. Murphy 
holds there as he is answered by silence, WHEN A GRAVELLY, 
STRANGELY DISTORTED MALE VOICE COMES BACK ON THE RADIO:

                    VOICE (V.O. RADIO)
        "Cock-a-doodle-doo," said the rooster 
        to the crow. "Where are you now? I 
        know, but won't say so."

Murphy is momentarily stunned. He hits the talk button.

                    MURPHY
        Who is this?

The RADIO CHANNEL OPENS. Only silence comes back, as if 
someone were there but not speaking.

                    MURPHY
        Who is this!!

The CAMERA PUSHES IN AS MURPHY LISTENS.

                    VOICE
        Penny whistle toy. Penny whistle 
        toy. Penny whistle toy. Penny whistle 
        toy.

The CHANNEL CLOSES as the CAMERA STOPS CLOSE ON MURPHY.  
Murphy squeezes the talk button.

                    MURPHY
        Greer! Dodge!

Only silence comes back from the radio when A MAN'S BLOOD 
CURDLING SCREAM sounds from somewhere in the ship.

INT. CHIMERA - PASSAGEWAY - MOMENTS LATER - DAY

Murphy moves quickly down the passageway when his radio 
sounds.

                    DODGE
        Dodge to Murphy.

                    MURPHY
             (taking radio)
        Murphy.

                    DODGE
        You better get down here quick, 
        skipper. I'm on "C" deck. Cabin 400.

                    MURPHY
        What is it?

                    DODGE
        I think you better see this for 
        yourself.

INT. CHIMERA - STAIRWAY/PASSAGEWAY - MOMENTS LATER - DAY

Murphy comes down the stairs and into the passageway we saw 
Greer in earlier. At the end, the light from the cabin falls 
from the open door as he approaches.

AT CABIN 400

As Murphy comes to the door to see Dodge standing in the 
middle of the cabin.

                    DODGE
        I found him like this.

Greer is lying supine on the floor. His legs are rigid and 
his trunk is extended. His arms are flexed and twisted so 
that the palms are facing away, fingers splayed, wrists 
quaking over his chest as they fight to touch each other.

Murphy kneels beside him. Greer's eyelids are half closed, 
his eyes rolled up into his head. His jaw is clenched, face 
contorted in a bizarre grimace. And he speaks, uttering 
nonsense words in harsh expulsions, as though speaking in 
tongues.

                    GREER
        Oragishlaoomnudrasadrafantoshviska 
        getofedobrodijotosiantosg.

INT. ARCTIC WARRIOR - CREW QUARTERS - DAY

AN EYE - EXTREMELY CLOSE

As a light shines in it, the pupil is fixed and dilated.

                    EPPS (O.S.)
        Hard to say.

BACK TO SCENE

Greer lies unconscious on a bunk, now quiet, no longer seizing 
as Epps shines a flashlight into his eye, Dodge and Murphy 
looking on. She turns it off, standing upright.

                    EPPS
        I'm no doctor. But I'd say he's in a 
        coma.

                    DODGE
        A what?

                    EPPS
        I don't know what else you'd call 
        it. He's breathing on his own, but 
        his pupils are completely blown out. 
        He's totally unresponsive to pain.
             (a beat)
        What happened up there?

                    DODGE
        I heard a scream. When I got there I 
        found him on the floor. He was having 
        some kind of seizure. I didn't see 
        anybody else.

                    MURPHY
        He must've seen something.

A beat as they consider this.

                    EPPS
        Other than the obvious, there's 
        nothing wrong with him that I can 
        see, not on the outside.

                    DODGE
        Then what the hell happened to him?

Another beat as they hold there.

                    MURPHY
        Just before I heard him yell there 
        was somebody on the radio.

                    EPPS
        Greer?

                    MURPHY
        I don't know. No. Not Greer.  
        Somebody.

Another long beat as they think about this.

                    MURPHY
        It was a man's voice. Repeating some 
        sort of children's rhyme. I don't 
        know, it didn't make any sense. You 
        didn't hear it?

                    DODGE
        Not me.

Another beat as this sinks in.

                    EPPS
             (looking to Greer)
        He needs a doctor.

                    MURPHY
        I'll call us in. Dodge, see how many 
        signal flares you can scrounge up.
             (to Epps, meaning 
             Dodge)
        Keep an eye on him.

INT. ARCTIC WARRIOR - PILOT HOUSE - NIGHT

A gas lantern sits on the map table illuminating Murphy as 
he holds the radio mic.

                    MURPHY
             (to radio)
        United States Coastguard, United 
        States Coastguard, United States 
        Coastguard. This is tugboat Arctic 
        Warrior whiskey alpha sierra bravo 
        four zero niner two. Over.

No response.

                    MURPHY
             (to radio)
        United States Coastguard, United 
        States Coastguard, United States 
        Coastguard. This is tugboat Arctic 
        Warrior whiskey alpha sierra bravo 
        four zero niner two. Over.

Again, no response. He holds there, then finally:

                    MURPHY
             (to radio)
        Mayday. Mayday. Mayday. To any vessel. 
        This is Arctic Warrior.  Arctic 
        Warrior. Arctic Warrior.  Whiskey 
        alpha sierra bravo four zero niner 
        two. Last known position one seven 
        four west, five seven north. I am 
        afloat and drifting.  Require 
        immediate medical assistance for one 
        person, possibly comatose. I am a 
        one hundred twenty foot civilian 
        tug, hove to at port bow of disabled 
        passenger liner Chimera. I repeat, 
        Chimera. Over.

Only the desolate WHITE NOISE OF EMPTY AIR COMES BACK.

INT. ARCTIC WARRIOR - CREW QUARTERS - NIGHT

Greer lies unconscious as Epps looks on at him. The door 
comes open and Murphy steps in.

                    MURPHY
        How's he doing?

                    EPPS
        Same. Any luck?

                    MURPHY
        No. I'll try again later.

A beat as they look on at Greer.

INT. ARCTIC WARRIOR - CREW QUARTERS - NIGHT

Murphy and Epps sit at the galley table. Epps reads the log 
book Murphy found in the radio room.

                    EPPS
             (reading it)
        They're dead in the water that 
        morning. Four hours later the 
        captain's relieved of his command.  
        And that evening they issue a general 
        SOS.

                    MURPHY
        Possibly false. Hence the IMA record 
        of being lost at sea. I don't think 
        mutiny's out of the question here.

                    DODGE
             (taking a seat)
        On a passenger ship in 1953?

                    MURPHY
        If they knew what they were carrying.

                    EPPS
        You're saying they mutinied for the 
        gold?

                    MURPHY
        If they were close enough to shore, 
        they probably figured they could get 
        away in the lifeboats.

                    EPPS
        Only something must've gone wrong.

                    DODGE
        Yeah, way wrong.

A beat as they consider it.

                    DODGE
        So. I got a question. Just from a, 
        you know, purely technical standpoint. 
        We call the Coastguard.  Coastguard 
        shows up. What exactly is the plan?

                    MURPHY
        How do you mean?

                    DODGE
        Well, they're gonna be asking a lot 
        of questions. About us. About those 
        bodies. About the gold. Seems like 
        we oughta be prepared is all.

                    MURPHY
        I guess the best strategy's just to 
        tell them the truth.

                    DODGE
        Yeah, well. The truth is one thing.  
        When there's more than a few hundred 
        million dollars involved, that's a 
        whole new deal.

                    MURPHY
        What do you propose?

                    DODGE
        For starters, getting that gold off 
        the ship. What they don't know about 
        isn't gonna bother them.

A beat as Murphy holds there.

                    MURPHY
        There's no way we're gonna hide a 
        few thousand pounds of gold from the 
        Coastguard here. Besides, it'll be 
        safer where it is.

                    DODGE
        With all due respect, skipper.
             (a beat)
        Part of that up there's mine. I'd 
        kinda like to have a little say in 
        what happens to it.

A beat as Murphy looks on.

                    MURPHY
        Tell you what, Dodge. Once we get 
        back to shore, you can do whatever 
        you want with your share. But until 
        then, the gold stays right where it 
        is.

Dodge holds there. He looks to Epps a beat, takes a drink of 
coffee.

EXT. CHIMERA - DAY

The sun comes up over a spectacular cloud bank as the Arctic 
Warrior drifts alongside the Chimera.

EXT. ARCTIC WARRIOR - DAY

Murphy crosses to the deck house, climbs the stairs.

INT. ARCTIC WARRIOR - PILOTHOUSE - CONTINUOUS - DAY

Murphy opens the door, stopping dead in his tracks. A beat.  
He steps forward, crossing to the corner.

The radio set lies before him, dented in and completely 
demolished, as if someone had taken a bat to it.

INT. ARCTIC WARRIOR - ENGINE ROOM - MOMENTS LATER - DAY

Dodge works on one of the turbines when he is grabbed from 
behind and shoved into the wall. Murphy holds him fast.

                    MURPHY
        Just what the hell do you think you're 
        doing?!

                    DODGE
        I don't know what you're talking 
        about?

                    MURPHY
        I think you know.

                    DODGE
        Maybe you can tell me then.

Murphy shoves him hard into the wall.

                    MURPHY
        The radio!

                    DODGE
             (not having a clue)
        The radio. Oh, yeah, the radio.

Murphy tightens his grip.

                    DODGE
        Take it easy, willya? What about the 
        radio?!

                    MURPHY
        You smashed it!

                    DODGE
        What?!

                    MURPHY
        Don't lie to me!

                    DODGE
        What the fuck -- ?

                    MURPHY
        You didn't want us calling anybody.  
        Too liable to ruin your big payday.

                    DODGE
        I didn't touch the fucking radio.

Murphy tightens his grip still more.

                    DODGE
        I didn't touch the fucking radio!
             (a beat)
        Ever occur to you there's somebody 
        else on that boat, skipper?

                    MURPHY
        Conveniently enough for you.

                    DODGE
        Look, I didn't touch it. Alright?

Murphy holds there a beat longer. He shoves Dodge back letting 
him go.

                    DODGE
        Jesus.

Dodge checks his throat as Murphy looks on.

                    EPPS (O.S.)
        Murphy.

They turn to see Epps in the hatchway.

                    EPPS
        It's Greer.

INT. ARCTIC WARRIOR - CREW QUARTERS - MOMENTS LATER - DAY

Greer stands at the galley sink finishing off the last of a 
jug of water as Murphy and the others step in. He turns to 
see them.

                    GREER
        Never been more thirsty in my life.

                    MURPHY
        Drink up then.

Greer smiles, raising the jug to drink as the others take a 
seat, looking on at him.

                    MURPHY
        How're you feeling?

                    GREER
        Lost my sea legs.

                    EPPS
        Any dizziness?

                    GREER
        No.

                    EPPS
        Headache, nausea, lights?

                    GREER
        Lights?

                    EPPS
        Sudden flashes of light.

                    GREER
        I feel fine.

                    DODGE
        What day is it?

                    GREER
        I don't know. Tuesday?

                    DODGE
        Wrong. It's Friday.

                    EPPS
        Try Wednesday.

                    DODGE
        Right. Wednesday.

A beat as they all hold there. Greer takes a seat.

                    GREER
        What happened?

                    MURPHY
        You don't remember?

                    GREER
        Last thing I remember I was aboard 
        the Chimera. Down somewhere in there 
        scavenging around.

                    MURPHY
        You've been out for about a day.

                    GREER
        Say what?

                    MURPHY
        Dodge found you out cold in one of 
        the cabins.

Greer only holds there.

                    GREER
        Oh, man.

                    MURPHY
        We heard you scream. Any idea what 
        you might've seen?

                    GREER
        I wish I could tell you. I'd be real 
        interested to know myself.

Another beat as they hold there, as Greer takes another drink 
of water.

                    MURPHY
        The ah... the radio's out.

                    EPPS
        What?

                    MURPHY
        Somebody took it out of commission 
        last night.

A beat as they all hold there.

                    MURPHY
        Smashed it up pretty bad.

                    EPPS
        But, who -- ?

                    DODGE
        The skipper seems to think I did it. 
        That I'm more interested in that 
        gold than my own safety or the safety 
        of my fellow shipmates.

A beat as they hold there, as Murphy looks back.

                    EPPS
        Did you?

                    DODGE
        Hell no. You think I'm crazy?

Another beat as they hold there.

                    MURPHY
        Regardless of how it happened, there 
        isn't much of a chance to fix it. 
        The odds of another vessel in range 
        of the walkie-talkies are almost 
        astronomical. So, as of today, we're 
        pretty much on our own out here.

INT. CHIMERA - STAIRWAY - DAY

Epps and Murphy, carrying the shotgun, make their way in the 
ship.

INT. ARCTIC WARRIOR - FIRST MATE'S QUARTERS - DAY

Greer stops before a mirror to see himself. He finds an 
aspirin bottle, goes to open it. And as he does so, he sees 
that his hand is shaking uncontrollably.

INT. ARCTIC WARRIOR - ENGINE ROOM - DAY

Dodge works over the turbine. He stops, holding there. He 
looks on at the plugs and wires and hoses. A beat.

He begins pulling out the hoses and wires, grabbing at them, 
yanking them loose, breaking them off.

INT. CHIMERA - RADIO ROOM - DAY

The chassis comes off an old radio to reveal a dusty 
assortment of tubes and condensers. Murphy looks on at it.

WITH EPPS

A tattered, bound book lies in the refuse of a forgotten 
corner. Epps picks it up. The cover has been ripped off and 
the pages are torn. But, as she looks through it, she sees 
that it is the ship's log.

                    EPPS
        Murphy.

Murphy steps over as she pages through the log book to the 
very end. The last pages have been ripped out.

                    EPPS
        Looks like part of the general log.

Epps points to a page that has been incompletely ripped out.

                    EPPS
        "The crew have gone mad with greed 
        and fight among themselves like wild 
        dogs over fresh kill."

                    MURPHY
        February first.

                    EPPS
        The same day she supposedly went 
        down.

                    MURPHY
        Must not've been the captain's entry. 
        He was probably out of the picture 
        by then.

Epps continues to read.

                    EPPS
        "Their lacking diligence has 
        undoubtedly caused the collision.  
        Distress calls have been made."

                    MURPHY
        Collision? With what?

                    EPPS
        The page's missing. Then their SOS 
        was real.

                    MURPHY
        But where's the damage?

                    EPPS
        Maybe the other ship took the worst 
        of it.

                    MURPHY
        If it was a ship she hit.

A beat as they hold there, when his radio CRACKLES TO LIFE.

                    DODGE
        Dodge to Murphy!

Murphy reaches down for his radio.

                    MURPHY
             (to radio)
        Yeah.

                    DODGE
        You better get down here right now!  
        We're taking water! Big time!

EXT. ARCTIC WARRIOR - DAY

Murphy and Epps jump from the deck crane as the tug is 
starting to list to one side. He crosses to the deck house 
and the open engine room hatch to see that it is rapidly 
filling with seawater as Greer and Dodge scramble to set a 
pump hose over the DIN OF THE PUMPS.

                    MURPHY
        What the hell happened!

                    DODGE
        Turbine chamber on number two must've 
        blown! Took out part of the hull!

                    GREER
        We're not gonna be able to pump it!

                    MURPHY
        Alright. Everybody grab your gear!  
        This' is where we get off!

EXT. ARCTIC WARRIOR - MOMENTS LATER - DAY

The tug is listing radically to the side, its deck awash 
with seawater, as Epps, Greer, and Murphy scramble with their 
gear to the crane.

Water is starting to pour out of the deckhouse hatch as the 
towering framework rising over the pilothouse stabs 
precariously at the bow of the Chimera.

Murphy stops to shout back at the deckhouse.

                    MURPHY
        Dodge!

INT. ARCTIC WARRIOR - CREW QUARTERS - CONTINUOUS - DAY

Water is starting to pour in as the entire cabin lurches to 
one side. Dodge wades through toward the door.

EXT. CHIMERA - FORWARD DECK - CONTINUOUS - DAY

Epps pulls herself up onto the deck, Greer following behind, 
then Murphy.

Dodge can be seen stepping from the deckhouse on the tug, 
which now lists at a near 45 degree angle.

WITH DODGE

Dodge stumbles toward the bow, slipping on the wet deck. He 
goes down, sliding into the water that washes over the 
starboard rail.

He pulls himself up, using a cleat to push off. A deck locker 
opens and the contents tumble around him. He struggles to 
pull himself up to the base of the pilothouse. He climbs up 
and edges his way toward the bow.

WITH THE OTHERS

Epps, Greer and Murphy look on as Dodge climbs up on the 
skewed deck crane.

WITH DODGE

The tug is slowly lurching over as Dodge climbs the crane, 
the top of which is sweeping away from the Chimera.

Below, the decks of the tug are swept with seawater as it 
sinks lower and lower.

WITH THE OTHERS

They look on as Dodge climbs toward them, the sinking tug 
pulling Dodge and the crane away from the ship.

Greer pulls back a line, tying it into the deck railing.

WITH DODGE

As Dodge makes his way up, he's forced to climb onto the 
other side of the crane to keep from dangling over the water.

Above, Greer casts a line. It falls near, but out of reach 
as the swell of the water starts to swing the crane to and 
fro.  Dodge reaches out for the line again, his hand coming 
close but not close enough.

The swell brings the crane toward the boat one last time and 
Dodge reaches out, his fingers just coming to the line, 
coaxing it into his grasp. He pulls it back and hangs on, as 
the crane sways back with the foundering boat.

The crane falls away from Dodge, leaving him hanging in space 
by the line from the bow of the Chimera.

WITH THE OTHERS

Murphy, Greer and Epps look on as Dodge hangs over the water 
and the tug as its stern slowly sinks beneath the waves.

Dodge climbs the line toward the bow railing as the tug rolls 
still further to port, the pilothouse dipping into the sea, 
slipping lower and lower.

WITH DODGE

As he pulls himself upward, coming to the bottom of the rail 
well on the Chimera where Murphy reaches out, just short of 
Dodge's hand.

A SCREECHING SOUNDS and they turn to see the twin tow cables 
coming taught against the hull in the anchor alley's of the 
Chimera as the sinking tug pulls them tight.

With a CONCUSSIVE STRIKE, one cable is freed, snapping against 
the Chimera's hull like a giant steel guitar string.  It 
starts sliding along the hull as the tug drifts, pulling the 
cable with it, toward Dodge as he dangles in mid air.

Dodge pulls himself up, reaching for Murphy, but still short.

A LOUD HISSING SOUNDS and Dodge turns to see misty air 
escaping from ports and deck vents as the encroaching water 
forces it out of the tug below decks.

The tow cable LOUDLY SCRAPES THE HULL in a shower of rust, 
as Dodge struggles to pull himself up.

Murphy reaches out as Dodge extends as far as he can, their 
hands barely reaching.

The tow cable is a mere few feet away and closing, ready to 
scrape Dodge into the water or smear him across the hull 
like a bug on a windshield, when Dodge pulls himself up with 
everything he's got and Murphy grabs his hand.

Murphy pulls, lifting Dodge, as Greer grabs Dodge's other 
hand and they pull him up, the tow cable sweeping by with a 
SICKENING GRINDING SOUND OF HEAVY STEEL AGAINST STEEL.

Dodge turns to see the bow of the tug dip below the surface, 
slowly going under until disappearing with a last exhalation 
of misty air. The pilothouse is next to go, the last of it 
slipping into the frothing water, then the crane, finally 
disappearing altogether into the depths.

A long beat as they hold there in the sudden silence, phantom 
bubbles rising to the surface where the tug once stood.

EXT. CHIMERA - TOP DECK - DAY

A boot punches through a rotten wood hull.

                    MURPHY (O.S.)
        That just about says it all.

Greer stands at the bow of a lifeboat suspended from halyards 
above the deck.

                    GREER
        Rotten stem to stern. Guess you 
        couldn't expect much else.

Greer jumps down as Murphy, Dodge, and Epps look on.

                    GREER
        We ain't exactly in what you'd call 
        your high traffic neighborhood either.

                    MURPHY
        The coast guard has our last position. 
        They'll send somebody out soon enough. 
        A ship this size you can't exactly 
        miss.

                    EPPS
        It's a good bet they'll be asking a 
        lot of questions when they get here 
        too.

                    MURPHY
        Let 'em ask. This ship's legally 
        ours now.

                    DODGE
        When they find out what it's carrying, 
        they may not be so interested in 
        what's legal.

                    GREER
        Maybe you shoulda thought a that 
        before you scuttled our boat.

Dodge turns to see Greer. A beat.

                    DODGE
        The turbine blew.

                    GREER
        Lemme see, was that before or after 
        the oil fire?

A beat. Dodge takes a swing at Greer.

                    MURPHY
             (grabbing Dodge)
        Easy, easy.

Murphy holds on to Dodge as he will have none of it.

                    GREER
        Gettin' a little hot under the collar, 
        I'd say.

                    MURPHY
        Shut up.

                    GREER
        Must be a little too the truth, eh 
        Dodge?

Dodge jumps forward again, but Murphy hangs on.

                    MURPHY
        I said, shut the hell up.

Murphy shoves Dodge back.

                    MURPHY
        Both of you. I don't want to hear it 
        again.

A beat as Greer and Murphy hold there.

                    MURPHY
        So just stow it. You understand?
             (a beat)
        We don't need this right now.

EXT. CHIMERA - FOREDECK - NIGHT

A fire burns in an oil drum as Epps, Murphy, Dodge and Greer 
sit around it in silence.

INT. CHIMERA - 4TH OFFICER'S STATEROOM - NIGHT

Epps steps in. She shines her light on the room. It is exactly 
as it was left. She crosses to the bed, shining her light 
under it. She sits down, trying it.

INT. CHIMERA - CARGO HOLD - NIGHT

Dodge moves in the darkness, coming to the corner where the 
stacked gold ingots rest. He looks on at them.

                    MURPHY (O.S.)
        You shouldn't be down here alone.

Dodge turns to see Murphy standing there.

                    DODGE
        Just wanted to check on our little 
        baby.

A beat as they look on at the gold.

                    DODGE
        That oughta buy a man pretty much 
        anything he wants.

                    MURPHY
        If money can buy what he wants.

                    DODGE
        I don't figure there's much I want 
        money can't buy.

                    MURPHY
        Then you're a lucky man.

Murphy tosses the shotgun to Dodge, who catches it.

                    MURPHY
        We'll stand the watch on deck tonight. 
        You're up first.

                    DODGE
        Right.

Murphy holds there a beat longer, then turns to go, as Dodge 
looks after him.

EXT. CHIMERA - DAY

A grey chop gently rocks the Chimera, smoke rising from the 
top deck.

EXT. CHIMERA - TOP DECK - DAY

Greer and Dodge tend the flames of three fire barrels, adding 
broken up furniture to create heavy signal smoke.

INT. CHIMERA - PANTRY - DAY

Murphy moves through the pantry area with a pillow case, 
scavenging for food.

INT. CHIMERA - GALLEY - DAY

Epps scavenges for food in the semi-darkness of the large, 
open galley, when a MOVEMENT CAN BE HEARD SOMEWHERE BEYOND 
THE ENTRY separating the galley from the outer passageway.

                    EPPS
        Murphy?

No one answers. She looks off across the stillness of the 
galley. Nothing.

INT. CHIMERA - PASSAGEWAY - MOMENTS LATER - DAY

Epps steps into the passageway. Directly across is the entry 
to the swimming pool. She walks on.

INT. CHIMERA - SWIMMING POOL - DAY

Epps steps in. Light falls in from the dirty port holes at 
the ceiling, every movement echoing off the hard tile walls.  
She holds there a beat, then turns to go when she sees a 
GIRL of about 16 facing her on the other side of the pool.

Epps holds there, as the girl only looks back. She is 
porcelain white, flaxen hair drawn behind her head, her 
clothing hanging loosely from a frail body.

                    GIRL
        You must leave.

A beat as Epps stands there.

                    EPPS
             (finally)
        Who are you?

From this distance and in the light it is hard to fully 
discern the girl's features.

                    GIRL
        There's great evil here, more than 
        you can know. Leave now or you may 
        never leave.

                    EPPS
        But --

A HATCH CLOSES SOMEWHERE IN THE SHIP. Epps turns to look.  
When she turns back the girl is gone. A quiet "TICK" SOUND 
ECHOES in the pool. She looks down to see that the pool is 
now very, very deep, like a mine shaft falling away into the 
depths. And, as she stands there, dark water is quickly rising 
up from the bottom.

She steps back as the water gradually fills the pool to the 
top. It is very dark and the bottom is indiscernible, when 
the water begins to churn, as from bubbles of air reaching 
the surface. Epps steps closer, looking on as a faint red 
glow can be seen deep in the water below the churning bubbles.

As she watches, the red glow grows in intensity. The glow 
spreads, illuminating a broad area until it becomes clear 
that the water is not water at all but blood.

And, as the light grows still brighter, a figure is 
illuminated, well below the surface as it seems to rise up.  
Epps looks on as the figure rises higher into the light. It 
is a MAN, fighting desperately to reach the surface. The 
bubbles that rise up are produced from his silent screams.

Epps starts forward, but another figure rises to the same 
point, a WOMAN, also struggling. Another MAN floats up, then 
another, and another, people floating up, fighting desperately 
to reach the surface, unable to do so, drowning in blood.

                    EPPS
        My God....

Epps reaches out over the edge, plunging her hand into the 
blood, reaching for the man's hand, but they are too far 
apart.

She struggles desperately as the man fights to get to the 
surface.

The others are fighting for the surface too, as Epps reaches 
out, near tears, helpless to do anything.

                    EPPS
        No!!

Everything suddenly stops. A beat as Epps only holds there.

The blood is gone, as are the people. The pool is back to 
its normal state as though nothing had happened, Epps looking 
on in disbelief.

                    MURPHY (O.S.)
        You okay?

Epps looks up to see Murphy standing at the door.

                    EPPS
        Yeah.
             (looking back to the 
             pool)
        Yeah, fine.

A beat as she holds there, looking on at the pool.

EXT. CHIMERA - FOREWARD DECK - NIGHT

Greer, Murphy, Dodge, and Epps sit on deck around the fire.

                    DODGE
        You'd think on a ship this size 
        there'd be something left to eat.

                    GREER
        After fifty years there ain't nothin' 
        left but shoe leather.

                    MURPHY
        Tomorrow we'll see if we can't find 
        some line and tackle. Use some of 
        those bodies below decks for bait.

                    DODGE
        There's a charming thought.

                    GREER
        We can always start shooting birds.

Epps coaxes a hit out of her last cigarette.

                    DODGE
        What say, Epps? You up for some 
        roasted albatross?

                    EPPS
             (snuffing it out)
        Why not?

INT. CHIMERA - 1ST OFFICER'S STATEROOM - NIGHT

The SOUND OF SOMEONE BREATHING HARD CAN BE HEARD in the dark 
room. As the CAMERA SLOWLY MOVES INTO THE ROOM, we see that 
it is Greer, lying on the bed. His body is tense and his 
arms arch rigidly toward his chest. His jaw is clenched and 
he expels harsh, guttural utterances, experiencing something 
between a night terror and a seizure.

INT. CHIMERA - WHEELHOUSE - DAY

Sheets of rain come down on the deck in the grey light of 
morning. Murphy stands on the bridge, looking off at it coming 
down when Greer steps in.

                    GREER
        Looks like we're in a strong current.
             (closing the door)
        Must be making almost five knots 
        full on ass backwards.

Greer crosses to the window, stepping up.

                    GREER
        Nasty little swell outa the north 
        west too.

Murphy nods as he looks out.

                    MURPHY
        Let's just hope somebody sees us 
        first out here.

INT. CHIMERA - PURSERS OFFICE - DAY

A file drawer comes open, revealing ticket receipts.

Epps looks on at it. The receipts are labeled "FULL FARE 
PASSAGES" and are divided by first, second, and third class.  
She goes through them, coming to a section that says 
"ACCOMPANIED CHILDREN."

She pulls out the folder, laying it on the counter, opening 
it. The first page is a receipt for a single passage to 
Halifax for a Tatterly, Stephen age: 14. She pulls it back 
to reveal another, Wilson, Harold age: 4. Another, Vitti, 
Angela age: 17.

She pages through the stack, looking at the ages: 3, 15, 6, 
11, 1, until coming across a 9. She looks to the name, Klein, 
David, a boy. She continues paging through the receipts coming 
to another 9. She stops, looking to the name, Nichols, 
Katherine age: 16. A girl. She looks to the cabin assignment: 
"400." She notes that it is the same cabin where Greer was 
found, when a REVERBERANT CONCUSSION SOUNDS THROUGH THE SHIP.

EXT. CHIMERA - TOP DECK - CONTINUOUS - DAY

Dodge runs to the side to see a 15 feet wide by 40 feet tall 
steel and concrete mid-ocean buoy bounce off the transom as 
the ship drifts into it.

WITH GREER AND MURPHY

They come to the side at the wheelhouse, seeing the bright 
orange letters "NOAA" emblazoned on the buoy's float pod as 
the ship drifts by.

                    MURPHY
        It's a Noaa buoy.

                    GREER
        A what?

                    MURPHY
        Government weather. It's got a 
        transmitter aboard.

EXT. CHIMERA - FORWARD DECK - MOMENTS LATER - DAY

Dodge quickly ties a loop in a coil of docking line as Greer, 
Epps, and Murphy look on at the approaching buoy.

                    MURPHY
        Let's go, let's go, let's go.

Dodge finishes as Epps ties the other end off to a cleat.

ON THE BUOY

As it drifts along the side of the Chimera. Murphy drops the 
line down, the buoy bouncing on the swell.

BACK TO SCENE

Murphy pulls the loop up as the buoy nears, aiming to hook 
it on its wind gauge.

ON THE BUOY

The buoy approaches, rising and falling with the swell.

BACK TO SCENE

Murphy corrects.

                    EPPS
        Higher. You're gonna miss it.

Murphy holds the loop steady.

ON THE BUOY

The loop is too low. It's going to miss the mark as the buoy 
drifts toward it, when the swell drops and the buoy goes 
down.

BACK TO SCENE

Murphy yanks on the line.

ON THE BUOY

And the loop catches on the wind gauge.

BACK TO SCENE

As the line goes taught he pulls his hands away just in time, 
the line snapping hard against the rail. Below, the buoy 
heels over as it's pulled.

ON THE BUOY

It drops with the swell, the line stretching, then swinging 
the giant concrete buoy float into the side of the hull with 
a huge BOOMING CLANG.

BACK TO SCENE

The line is smoking with the friction, the steel railing 
bowing a little with the weight as they look on.

                    GREER
        We're still drifting.

                    MURPHY
        The mooring hasn't come taught.

                    EPPS
        It's not gonna hold us.

                    MURPHY
        Doesn't matter.

ON THE BUOY

As the buoy falls again with a swell and slams into the side 
of the ship. The water returns, lifting it high.

The ship is dragging it back and it begins to rise up as its 
mooring comes taught. The line rises with it and soon the 
buoy is at a steep angle as it comes out of the water.

BACK TO SCENE

The buoy is held fast between the docking line and its own 
mooring.

ON THE BUOY

The buoy rises fully from the water, all three tons of it, 
and as it does, the wind gauge's steel mount begins to bend.

BACK TO SCENE

As they watch the buoy suspended over the water between the 
creaking docking line and its own underwater mooring cable.

                    DODGE
        No fucking way.

ON THE BUOY

The gauge mount snaps and the docking line flails free, 
sending the buoy hurtling back into the water in a curtain 
of spray, whipping wildly from side to side.

BACK TO SCENE

The buoy swings back and forth as it rights itself, rising 
on a swell, passing beyond the bow of the Chimera.

                    MURPHY
        Damn it.

They look on in silence, the buoy slowly receding as the 
ship drifts away.

EXT. CHIMERA - FOREDECK - NIGHT

Murphy stands watch by the fire as Epps joins him.

                    EPPS
        Hey.

                    MURPHY
        Hey.

                    EPPS
        Couldn't sleep.

                    MURPHY
        Wish I could say the same.

They watch the fire in silence for a moment.

                    EPPS
        What do you think happened on this 
        boat?

                    MURPHY
        I guess that's the sixty four thousand 
        dollar question, isn't it?

                    EPPS
        The what?

                    MURPHY
        Never mind. Before your time.
             (a beat)
        I think at least some of the crew 
        went a little nuts. The usual stuff 
        that happens when people stumble on 
        a fortune. Equal parts greed and 
        paranoia, usually resulting in 
        homicide. What happened after that 
        is anybody's guess. But, judging by 
        our Greek friends down below, it 
        doesn't look like the last time.

                    EPPS
        Are we smart enough to avoid that?

                    MURPHY
        I don't know, are we?

A beat as she looks back at him. She looks back to the fire, 
watching it.

                    EPPS
        When you found me yesterday, at the 
        pool. I'd seen... something.  Someone.

                    MURPHY
        Not our mystery guest again.

                    EPPS
        No. Someone else. A girl.
             (hesitating, a beat)
        I'm not sure she was... real.

She looks up to Murphy.

                    MURPHY
        Not real?

A beat as she only looks back.

                    MURPHY
        What, like some kind of ghost?

                    EPPS
        I don't know what else you'd call 
        her. One second she was there, the 
        next she was gone.

Another beat as he looks on at her.

                    EPPS
        And I had a kind of hallucination.
             (a beat)
        There were others. I saw them in the 
        pool. Drowning.

A beat as Murphy looks back, as she sees him.

                    EPPS
        Maybe hallucination is the wrong 
        word. It was more than that. As though 
        they were showing me.

                    MURPHY
        Showing you what?

                    EPPS
        What happened.

                    MURPHY
        Maybe it was one of them did the 
        handy work on those Greeks.

                    EPPS
        No. I think they are, were, just 
        passengers. Innocent victims.

                    MURPHY
        Victims of what?

                    EPPS
        Something bad happened here, Murphy.

                    MURPHY
        That much I think we've already 
        established.

                    EPPS
        More than just a mutiny. More than 
        just the gold.

A beat as he holds there.

                    EPPS
        She said the ship was evil. That we 
        had to leave right away. That if we 
        didn't, we might never leave.

                    MURPHY
        What's that supposed to mean?

                    EPPS
        I don't know.

A beat as she looks back.

                    MURPHY
        Why you? How come the rest of us 
        haven't seen these people?

                    EPPS
        Just lucky I guess.

Another beat as he holds on her.

                    MURPHY
        Well. Getting off this ship's exactly 
        what we're trying to do.  Short of 
        that, I don't know what else to tell 
        you.

She only looks back at him, then into the fire.

                    MURPHY
        Do me a favor and wake up Dodge.  
        He's next on.

She starts to get up.

                    MURPHY
        And Epps?

She stands, looking back at him.

                    MURPHY
        You can tell the others about this.  
        But, for my money, I think it's best 
        you keep it to yourself.

She holds there a beat longer, then turns, walking off.

INT. CHIMERA - PASSAGEWAY - LATER - DAY

Epps comes to the 2nd officer's door, knocks.

                    EPPS
        Dodge.
             (no answer, knocking 
             again)
        Dodge.

                    DODGE (O.S.)
             (finally, from inside)
        What?

                    EPPS
        Get up.

                    DODGE (O.S.)
        Yeah, yeah.

INT. CHIMERA - 4TH OFFICERS ROOM - NIGHT

Epps sits down on the bed. She lies back, not sleepy. A beat 
as she holds there in the darkness.

EXT. CHIMERA - FOREDECK - NIGHT

Murphy still sits by the fire as Dodge groggily approaches 
from the officers quarters, carrying a blanket and a jug of 
water.

                    MURPHY
        You're late.

                    DODGE
        Sorry.

                    MURPHY
             (handing him the 
             shotgun)
        Don't fall asleep.

                    DODGE
             (laying out his blanket)
        Right.

INT. CHIMERA - 1ST OFFICER'S STATEROOM - NIGHT

Greer lies asleep on the bed. But his sleep is fitful, 
increasingly agitated, tormented. It is as if he tries to 
speak, but cannot. As THE CAMERA PUSHES SLOWLY IN, his words 
are forced and garbled, speaking in the same nonsensical 
language he spoke earlier, when he wakes with a start.

EXT. CHIMERA - FOREDECK - NIGHT

Dodge dozes, cradling the shotgun in his arms, when MUSIC 
CAN BE HEARD VERY DISTANTLY. Dodge wakes. It is "Daisy" 
playing on a music box somewhere in the ship.

INT. CHIMERA - PASSAGEWAY - MOMENTS LATER - NIGHT

Dodge moves along as the MUSIC BOX DISTANTLY CONTINUES.

INT. CHIMERA - STAIRWAY/PASSAGEWAY - MOMENTS LATER - NIGHT

Dodge moves cautiously down the stairway into another 
passageway.

He approaches from the other end. He passes the open doors 
of stateroom after stateroom. The MUSIC BOX IS CLOSER HERE. 
It stops.

He holds there in the darkness. He turns, shining his light 
back down the passageway. A beat. It is silent, when the 
CHANNEL OF HIS RADIO OPENS WITH A SHORT BURST.

He raises his radio. But no one says anything, the CHANNEL 
REMAINING OPEN, a discernible presence on the other end.

                    DODGE
        Dodge.

SOMEONE'S POV - FROM THE FAR END

SLOWLY MOVING TOWARD DODGE as he can be seen from the other 
end of the passageway.

BACK TO SCENE

He gets no response, then presses the talk button.

                    DODGE
        This is Dodge. Over.

He is answered by silence, the CHANNEL REMAINING OPEN, WHEN 
THE GRAVELLY DISTORTED VOICE THAT MURPHY HEARD COMES BACK ON 
THE RADIO:

                    VOICE
        "Cock-a-doodle-doo," said the rooster 
        to the crow. "Where are you now? I 
        know but won't say so."

Dodge hits the talk button.

                    DODGE
        Who is this?

The RADIO CHANNEL OPENS, but only silence comes back.

                    DODGE
        Identify yourself, motherfucker!

SOMEONE'S POV - FROM THE FAR END

SLOWLY MOVING TOWARD DODGE as he can be seen from the far 
end of the passageway.

BACK TO SCENE

Only silence returns on the radio as Dodge holds there, then:

                    VOICE
        Penny whistle toy. Penny whistle 
        toy.

THE CAMERA PUSHES SLOWLY IN ON DODGE as he listens.

                    VOICE
        Penny whistle toy. Penny whistle toy --
        .

Dodge senses something behind him. He turns, and before he 
can draw a breath to shout, SOMETHING HEAVY SLAMS INTO HIM 
IN THE DARKNESS, his flashlight tumbling away in a squiggle 
of light.

ON SHOTGUN

As the shotgun clatters to the deck, the muzzle resting in 
frame as the radio falls a few feet away. A beat. The shotgun 
muzzle slides out of frame as some unseen person or thing 
pulls it away.

EXT. CHIMERA - DAY

A grey overcast stretches to the horizon.

EXT. CHIMERA - FOREDECK - DAY

Murphy comes out onto the deck. Dodge is nowhere to be seen.

                    MURPHY
        Dodge?

INT. CHIMERA - GALLEY STORAGE COMPARTMENT - DAY

Epps shines her light on something.

                    EPPS
        Check it out.

Greer raises his light to reveal rows of canned goods. They 
are industrial sized cans, from the 1950s. Greer takes one.

                    GREER
        I don't even want to know what that's 
        gonna taste like now.

                    EPPS
        Better than starving to death.

Epps' radio CRACKLES AWAKE.

                    MURPHY
        Murphy to Epps.

                    EPPS
             (raising the radio)
        Epps, over.

                    MURPHY
        Either of you seen Dodge?

She looks to Greer who shakes his head.

                    EPPS
        Nope.

                    MURPHY
        He's not on deck and I can't raise 
        him on the radio.

EXT. CHIMERA - FOREDECK - LATER - DAY

Dodge's stuff is laid out under the shelter of a vent duct 
as Greer, Epps, and Murphy stand over it. A blanket, a pillow 
and a plastic jug of water are all that remain.

                    MURPHY
        He took the shotgun and a light.

                    GREER
        Must've heard something below deck 
        and went down to check it out.

A beat as they hold there.

                    MURPHY
        Alright. We stay together. Nobody 
        goes any further than earshot.

INT. CHIMERA - BELOW DECKS - DAY

Greer and Epps move along as Murphy raises his radio.

                    MURPHY
             (into radio)
        Murphy to Dodge. Murphy to Dodge.  
        Over.

INT. CHIMERA - PASSAGEWAY - CONTINUOUS - DAY

Dodge's radio lies in the detritus of the ship as Murphy's 
voice can be heard on it.

                    MURPHY
        Murphy to Dodge. Do you copy? Over.

INT. CHIMERA - ENGINEERING - LATER - DAY

Epps moves cautiously along in the darkness.

                    MURPHY (O.S.)
        Epps? You there?

                    EPPS
        Right here.

WITH MURPHY

As he moves along as well, eyes open.

                    MURPHY
        Greer?

WITH GREER

As Greer moves along too.

                    GREER
        Yeah, yeah.

INT. CHIMERA - BELOW DECKS - LATER - DAY

Epps jumps down, shining her light over machinery and across 
bulkheads when a WHISPERING CAN BE HEARD somewhere. She holds 
there, listening. It is echoey, distant.

                    EPPS
        Murphy?

No response as Epps holds there. The WHISPERING SOUNDS AGAIN, 
far off, unintelligible. It stops.

She moves on, shinning her light.

INT. CHIMERA - BELOW DECKS - MOMENTS LATER - DAY

Epps moves along in the darkness, holding the flashlight 
before her, when the WHISPERING SOUNDS AGAIN.

Epps stops, holding there in the silence. She reaches for 
her radio. The WHISPERING SOUNDS AGAIN. Epps turns to pinpoint 
it, coming from somewhere in the cavernous space.

INT. CHIMERA - BELOW DECKS - MOMENTS LATER - DAY

Epps passes under a catwalk. She moves on, passing a row of 
standpipes. Epps stops, listening. Somewhere, the WHISPERING 
CAN BE HEARD, then stops.

It is absolutely silent. In the darkness behind her, the 
GIRL (KATIE) PULLS BACK INTO THE SHADOWS.

Epps holds there a beat, then turns, running into Greer with 
a start.

                    GREER
        Sorry. Didn't mean to scare you.

She holds there a beat, looking around.

                    GREER
        You okay?

                    EPPS
        Yeah. Fine. I just thought I heard 
        something is all.

                    GREER
        What?

                    EPPS
        Nothing. Let's get outa here.

They start to leave, when Epps notices something. She stops.

Beyond the standpipes, a faint glow can be seen in the 
darkness. Epps steps forward, crossing to it. Greer follows.

MOVING WITH EPPS

As Epps approaches, Greer behind her. The light is dim and 
low to the deck. She stops.

WITH THE LIGHT

As Epps starts toward it again. She and Greer come up to it, 
stopping there. She kneels, the dim glow shining on her. She 
reaches out toward it, pulling back Dodge's flashlight, still 
on.

She turns it off, standing. She shines her light into the 
darkness and starts off, Greer following.

INT. CHIMERA - BELOW DECKS - MOMENTS LATER - DAY

Epps and Greer move along, shining their lights as they go, 
when something catches in the beam of Epps' flashlight.

It is Dodge's radio. They stop over it. Epps picks it up, 
inspecting it. She looks to Greer, when a single dark spot 
appears on Epps' cheek. It begins to run, a crimson tear.

She raises her hand to touch it, inspecting her finger to 
see that it is blood.

She looks to Greer. They both look up to see, hanging 
suspended above them, Dodge's face staring back down at them 
from the darkness.

He has been imperfectly impaled, the sharp point of a high 
pressure steam pipe protruding from his neck, head hanging 
limp beside it.

INT. CHIMERA - BELOW DECKS - LATER - DAY

Greer and Murphy lower Dodge's body on a rope as Epps guides 
it to the deck. They stand looking on at it a moment.

                    GREER
        Can't find the shotgun.

                    MURPHY
        So whoever did this now has our 
        shotgun.

                    GREER
        Doesn't look like it much matters.

                    EPPS
        What do we do with him?

                    MURPHY
        Leave him till we can get some help.
             (a beat)
        From now on, nobody comes down here.

                    GREER
        What about the gold?

                    MURPHY
        Leave it.

                    GREER
        Now hold up just a minute. Let's be 
        reasonable here.

                    MURPHY
        You think whoever did this is 
        reasonable?

                    GREER
        All I'm saying is that gold's worth 
        a lot more to us now than it ever 
        was.

                    EPPS
        I can't believe you. Dodge's dead 
        and all you can think about is cashing 
        in your share.

                    GREER
        I didn't sign up to go home empty 
        handed. And I sure ain't gonna roll 
        over for the freaky motherfucker did 
        this.

                    MURPHY
        Nobody's going anywhere with that 
        gold now. Anybody tries to board, 
        we'll know about it.
             (a beat)
        You can do what you want, Greer.  
        But neither of us is gonna risk saving 
        your ass down here if it comes to 
        that.

                    GREER
        Fine with me.

INT. CHIMERA - PASSAGEWAY - DAY

Epps enters the dim passageway from the bright daylight. She 
moves down the passage, coming finally to the stateroom where 
Greer was found, room 400.

She holds there a beat, then reaches for the door, hesitating. 
She opens it.

INT. CHIMERA - STATEROOM - CONTINUOUS - DAY

The door comes open and Epps steps in. It is dark, though 
spacious. It is divided into two rooms. Beyond the sitting 
room in the front, is a bedroom.

Epps steps in. A dressing table sits against the far wall.

A large bed is unmade. Suitcases lie open on stands at the 
foot of the bed, still half full as if they were in the 
process of being unpacked.

From one, she pulls back a woman's gown, a blouse. The other 
contains shirts, trousers, socks, and underwear.

Across the room a smaller suitcase can be seen lying open on 
an Ottoman in the corner. Epps crosses to it. She finds a 
few shirts, and a red print dress, some books. She takes one 
of the books, opening it.

Inscribed on the inside of the cover is: "This book belongs 
to:" and then written in by hand: "Katie Nichols."

A page is marked with a purple ribbon. She opens it to see a 
children's poem "The Rooster and the Crow" and a drawing of 
a rooster and a crow and a stanza of a poem: "'Cock-a-doodle 
doo,' said the rooster to the crow. 'Where are you now? I 
know, but won't say so.'" She puts it down. A tin penny 
whistle sits on the table. She picks it up, examining it.

She opens a small picture book, thumbing through to see photos 
of a family, a young mother and father at the beach, the 
mother and a girl of about 9 years, the girl and an older 
girl of about 16, the girl she saw at the swimming pool, 
KATIE. Epps holds on this picture, when A MUSIC BOX SOUNDS.  
She looks up to the dressing table. On it a music box slowly 
plays "Daisy."

AT THE TABLE

Epps crosses to it, looking on at the music box as it slowly 
winds down, then finally stops. A beat. She picks it up, 
looking at it, when she looks up to see Greer standing there.  
A beat.

The dirty white light falling into the room through the 
windows falls on him as he looks off at something we cannot 
see. His expression is empty, hollow.

                    EPPS
        Greer?

He does not hear her as he stands there. She approaches, 
stepping up.

                    EPPS
        You okay?

Another beat, as he looks off, into the light, when he slowly 
turns to see her.

A long beat as she looks back. He holds there, the same empty 
look about him, when he grabs her by the throat and squeezes 
hard.

She is stunned, breathless, but raises her hands to grip his 
wrists, fighting him.

                    EPPS
        Greer!

His grip tightens. He is much stronger and her efforts make 
little difference.

                    EPPS
        Let go!

She hangs on, starting to choke. She drops one hand, searching 
with it.

                    GREER
        Oragishlaoomnudrasadrafantoshviska 
        getofedobrodijotosiantosg.

He speaks nonsense, his face distorted in an ugly grimace, 
eyes bulging as Epps fumbles over the table, a tray of glass 
and silver crashing to the floor as he pushes her back, still 
choking her.

He backs her to the wall, pushing in, closing her windpipe 
the rest of the way.

Her hand searches behind her, knocking over a small vase, a 
basket, some books. It comes to a brass desk lamp. It falls, 
a little out of reach.

She is going to black out any second, as Greer strangles 
her.

Her hand comes to the desk lamp, grabbing it.

She raises the lamp, swinging with all her might, connecting 
with Greer's head.

He stumbles back, a gash laid into his face, as Epps sucks 
in air, gagging and coughing, her neck purple with finger 
marks.  She fumbles her radio up.

                    EPPS
             (into radio)
        Murphy! I'm on C deck, cabin 400!  
        Get down here now!!

Blood is running down his face as Greer comes for her again.  
She throws down the radio.

A bed stands between them. She feints right, then left. He's 
dazed and has blood in his eyes. She manages to slip by, but 
he dives, taking her down.

He drags her back along the floor, spinning her around. He 
raises a fist to ram into her face when WHAM!

Epps has shoved the butt of her flashlight into his crotch 
and he comes up SCREAMING. He grabs her face, striking her 
with his other hand.

She swings the flashlight again and cracks him across the 
head. He swings yet again and connects, knocking her across 
the floor.

She lies in a heap as Greer climbs to his feet, enraged and 
bleeding.

He unbuckles his belt as he approaches, pulling it from his 
waist to do God knows what.

Epps looks around to see him approaching. And we see that 
she has unhinged her gill knife.

As his foot steps near, she lets go and drives the knife 
with all her might into his boot, plunging the blade through 
his foot and into the floor. He SCREAMS.

After a moment he stops, looks to her. He is a bloody, 
wretched, enraged mess. He starts toward her as Murphy appears 
in the doorway.

Just as Greer is upon her, Murphy blind sides Greer from 
behind at full speed, knocking him down.

Greer and Murphy struggle as Epps climbs unsteadily to her 
feet. She staggers to them and raises the flashlight over 
Greer, bringing it down on his head.

CUT TO BLACK

INT. CHIMERA - PASSAGEWAY - LATER - DAY

Epps and Murphy carry Greer's unconscious body.

INT. CHIMERA - AQUARIUM TANK - LATER - DAY

Greer tumbles down a sand bank in an empty aquarium. He stops 
at the bottom, now starting to come to.

OUTSIDE

Murphy slams the door shut as Epps looks on. She puts a steel 
pipe across the hatch lever so that it cannot be opened.

INT. CHIMERA - AQUARIUM TANK - LATER - DAY

Greer sits in the tank, visible through a large piece of 
armored aquarium glass, amidst the fake coral. He sits in 
the sand hugging his legs to his chest, bobbing slightly as 
he speaks in his nonsensical language.

                    MURPHY (V.O.)
        Must've been him all along.

Murphy and Epps look on from the outside in the promenade.

                    MURPHY
        Smashed the radio. Scuttled the boat. 
        Killed Dodge. Would've killed you. 
        He's off his nut, no doubt there.

They watch him in silence a moment as Greer mutters and bobs.

                    MURPHY
        What do you think?

                    EPPS
        Could be a stroke. Who knows?
             (a beat)
        The general log said the crew were 
        fighting among themselves. "Like 
        wild dogs."

                    MURPHY
        Over the gold.

                    EPPS
        Maybe it was more than that.

Greer gets up, comes to the window, looking out at them. He 
presses his face to the glass.

                    EPPS
        They went crazy.

                    MURPHY
        Crazy with greed. Not crazy. Not 
        like him.

A beat as Epps looks off. In the window Greer drags his 
hideously distorted face over the glass, the blood from his 
wounds smearing in broad red streaks.

EXT. CHIMERA - TOP DECK - DAY

A partial hull of a rotting life boat falls into frame. Epps 
and Murphy stand over it.

                    MURPHY
        We lash a few of these together it 
        might get us far enough into the 
        shipping lanes to be rescued.

A beat as they look on at the rotting hull.

                    MURPHY
        Hard to say which is worse, staying 
        here or taking our chances in open 
        water.

                    EPPS
        If the weather holds it might not be 
        so bad.

                    MURPHY
        It's not the weather I'm worried 
        about. The wrong current could drag 
        us as far as the Aleutians before we 
        come across another boat.

EXT. CHIMERA - TOP DECK - DAY

Epps and Murphy work to lash parts of the rotting boats into 
a single usable raft.

INT. CHIMERA - AQUARIUM TANK - DAY

Greer lies asleep on the sand bottom of the tank, the white 
light from the skylight falling on him from above.

INT. CHIMERA - STORAGE AREA - DAY

Epps has found a reel of wire and some metal braces, making 
her way into the darkness, when her radio CRACKLES TO LIFE.  
The channel remains silent a moment, then closes. She stops, 
raises the radio.

                    EPPS
             (holding down talk 
             button)
        Murphy?

She waits, holding there as only silence comes back.

                    EPPS
        Murphy, this is Epps. Do you copy?

Again, only silence comes back until, after a moment, the 
channel opens again. No one speaks, though there is a palpable 
presence on the other end.

                    EPPS
             (raising the radio)
        Who is this?

The channel opens again, only silence returning. The sound 
of the MUSIC BOX CAN BE HEARD, "DAISY" COMING BACK OVER THE 
RADIO.

INT. CHIMERA - PASSAGEWAY - MOMENTS LATER - DAY

Epps walks along in the darkness AS THE MUSIC BOX CONTINUES 
TO PLAY OVER THE RADIO. She comes to the end of the corridor, 
stopping there.

At the other end the light falls from the door at room 400.

The MUSIC FROM THE RADIO STOPS, leaving in its absence the 
MUSIC AS IT CAN BE HEARD COMING FROM THE ROOM AT THE END OF 
THE CORRIDOR.

INT. CHIMERA - PASSAGEWAY - MOMENTS LATER - DAY

Epps approaches the other end, from where the MUSIC EMANATES, 
coming to a stop at room 400. A beat as she holds there.

INT. CHIMERA - ROOM 400 - CONTINUOUS - DAY

Epps steps in as THE MUSIC BOX PLAYS IN THE OTHER ROOM.

The sitting room is dark as she holds there. After a moment, 
she continues on, coming to the bedroom.

Epps steps in. Across the room the MUSIC BOX IS PLAYING.

She crosses, coming to it as it continues, when her radio 
CRACKLES TO LIFE. The channel remains silent a moment, then:

                    VOICE
        "Cock-a-doodle-doo, said the rooster 
        to the crow. Where are you now? I 
        know but won't say so."

She holds there a beat, then crosses to the table to find 
the book of nursery rhymes. She opens it to the nursery rhyme 
"The Rooster and the Crow," seeing the same words on the 
page, when the radio CRACKLES AGAIN.

                    VOICE
        Penny whistle toy. Penny whistle 
        toy. Penny whistle toy. Penny whistle 
        toy.

On the table is the penny whistle she saw earlier. She takes 
it, holding on it a moment. She raises it and THE CAMERA 
SLOWLY PUSHES IN as she puts it to her lips and lightly blows 
a C-SHARP WHICH BECOMES A C-SHARP FROM A PENNY WHISTLE across 
the room.

                    MOTHER
        "Cock-a-doodle-doo, said the rooster 
        to the crow. Where are you now? I 
        know but won't say so."

On the other side of the room, the younger girl from the 
photo plays the penny whistle. She is sitting on the floor 
with the MOTHER who reads from the book we saw earlier.

                    MOTHER
        "Cock-a-doodle-doo, said the rooster 
        to the crow. Where are you now? I 
        know but won't say so." Cassandra, 
        if you insist on playing that while 
        I read I'll just stop right now.

                    THE GIRL
        Sorry.

The room is warm with light, restored to its original 
condition some fifty years ago as Epps stands there, unseen, 
no longer holding the whistle.

A man, the FATHER from the photos, steps from the bathroom 
wearing a new coat.

                    FATHER
        What do you think?

                    MOTHER
        He certainly did shorten it, didn't 
        he?

                    FATHER
        I thought this was all the rage.

                    KATIE
        Maybe last year.

Katie joins them from the outer room.

                    FATHER
        What about this year?

                    KATIE
        It's not your color anyway.

                    GIRL
        I like it, daddy.

                    FATHER
        Well thank you!

                    GIRL
        Daddy, how much longer before we 
        start moving again?

                    FATHER
        They're working on the engines, honey. 
        As soon as they fix them we'll be on 
        our way.

INT. CHIMERA - PASSAGEWAY - MOMENTS LATER - NIGHT

Epps steps from room 400 into the passageway. It is lit with 
sconces running its length and the elegant furnishings and 
objets d'art stretching to the far end are all in their 
original condition. DISTANT MUSIC FROM THE BALLROOM CAN BE 
HEARD as Epps stands there. She moves along.

INT. CHIMERA - PASSAGEWAY - MOMENTS LATER - NIGHT

Epps walks in the passageway. Doors are open and she looks 
in to see people doing various things, some packing and 
putting their things in order.

INT. CHIMERA - PASSAGEWAY - MOMENTS LATER - NIGHT

Epps walks down the passage, rounding the corner to see three 
STEWARDS fighting with a fourth MAN in a tuxedo. They lift 
him up and carry him off down the stairs as he shouts and 
protests. She moves on, through a pair of double doors, into

INT. CHIMERA - STORAGE COMPARTMENT - CONTINUOUS - DAY

Epps moves through the now lighted storage area off the 
galley. A group of CREWMEN stand around at the other end 
and, as Epps nears, she sees that four figures can be seen 
among them. They are four men, OFFICERS, swaying gently from 
the ship's movement as they hang from ropes around their 
neck, dead. Epps keeps moving, through doors at the other 
end.

INT. CHIMERA - PASSAGEWAY - MOMENTS LATER - NIGHT

A commotion can be heard at the other end of the passageway 
as Epps keeps moving. A WOMAN SCREAMS, and is cut off when a 
door slams shut.

The DISTANT MUSIC HAS BEEN REPLACED WITH INDISCERNIBLE 
SHOUTING, as of someone commandeering the microphone somewhere

As she walks, she passes an open door where several CREWMEN 
fight over a steamer trunk, which breaks open, scattering 
the contents.

INT. CHIMERA - PASSAGEWAY - MOMENTS LATER - NIGHT

Epps walks along, coming to another door where a dead man 
and woman are laying in the middle of the room as a STEWARD 
takes money from a wallet. The steward looks up, reaches 
over and slams the door shut. She continues on.

Another door stands open as she comes to it, back at room 
400. She stops. A REPETITIVE SOUND CAN BE HEARD, coming from 
inside.

INT. CHIMERA - ROOM 400 - CONTINUOUS - DAY

Epps steps in as the SOUND CONTINUES. She crosses the sitting 
room, coming to the doorway of the bedroom to find several 
MUTINEERS, some in stewards attire, others wearing ships 
officers caps, obviously taken from their rightful owners.

The repetitive sound comes from here, bed springs. And, from 
between the men, a woman's bare legs hang over the end of 
the bed as a pair of man's legs in boots lie between them, 
the bed rocking, the others looking on.

Epps turns to see the father. He is on his knees, hands tied 
behind his back as he is forced to watch from the foot of 
the bed.

EPPS LOOKS DOWN TO SEE

EPPS' POV

a geometric pattern of a lotus on the Persian carpet at her 
feet. When she looks up again she sees what the father sees.

The mutineer finishes, climbing off the woman. Another of 
the men pulls her up to reveal that she is no woman at all, 
but Katie.

The mother and sister lie in a bloody heap near-by as one of 
the other mutineers steps up to Epps.

                    MUTINEER
        You like that, daddy? I'll show you 
        something else now.

The mutineer steps back to the bed. He sits Katie down so 
that she faces us on the end of the bed. He raises an axe 
over her, bringing it down as the world becomes a whirling 
blur --

                    EPPS (V.O.)
        NO!!!!

BACK TO SCENE

The CAMERA STOPS ON KATIE standing on the other side of the 
room, now empty of people, returned to its shabby, abandoned 
state.

                    KATIE
        It isn't real.

Epps looks back at her from the other side of the room where 
she stands.

                    KATIE
        Many bad things have happened here.  
        But you mustn't allow the evil inside. 
        I tell you this because you can see 
        me. The others can't. But you must 
        leave. You must leave.

A LOUD GUNSHOT SOUNDS SOMEWHERE IN THE SHIP. When Epps turns 
back Katie is gone.

INT. CHIMERA - PASSAGEWAY - MOMENTS LATER - DAY

Epps moves quickly along, raising her radio.

                    MURPHY
        Epps to Murphy.

Only WHITE NOISE COMES BACK.

                    EPPS
        Epps to Murphy.

Only WHITE NOISE COMES BACK as she rounds the corner out 
onto the promenade. At the other end, the aquarium can be 
seen.

As she approaches she sees that the tank is empty. Greer is 
nowhere to be seen and the skylight at the top is broken 
out.

A GREAT BOOMING SHUDDER rocks the ship. A LOUD SCREECHING OF 
METAL follows it.

EXT. CHIMERA - CONTINUOUS - DAY

The ship's hull being scraped at the waterline by a jagged 
mid-ocean island no bigger than fifty or sixty feet across.

The ship has entered a small archipelago of such islands, a 
mine field for a drifting ship.

INT. CHIMERA - PASSAGEWAY - MOMENTS LATER - DAY

Epps moves quickly along, coming to the stairway, moving up, 
almost running into Murphy on his way down, carrying a canvas 
duffle.

                    EPPS
        What happened?

                    MURPHY
        We hit land.

                    EPPS
        What?

                    MURPHY
        We're in an island chain. It's only 
        a matter of time before we hit another 
        one.

                    EPPS
        Greer's gone. He broke out of the 
        tank.

INT. CHIMERA - PASSAGEWAY - MOMENTS LATER - DAY

Epps and Murphy move quickly along, when another HUGE BOOMING 
shudders the ship and the SHRIEKING OF METAL follows.

EXT. CHIMERA - CONTINUOUS - DAY

The ship bounces off another of the small, jagged islands as 
it drifts past, buckling the steel plate of the hull 
precariously.

INT. CHIMERA - PASSAGEWAY - CONTINUOUS - DAY

Murphy and Epps run toward the other end of the ship. As 
they do, something can be seen lying in the middle of the 
passage some distance down.

AT THE OTHER END

Epps and Murphy slow to see that it is a body, lying face 
down in the passage.

They step up. Epps kneels as Murphy looks on. She rolls the 
body over. It is Greer, dead.

                    EPPS
        He's been shot.

Murphy kneels too, looking on at Greer's lifeless eyes.

                    MURPHY
        Let's get the hell out of here.

INT. CHIMERA - STAIRWAY/PASSAGEWAY - MOMENTS LATER - DAY

Murphy and Epps come up the stairway, crossing to the doors.

EXT. CHIMERA - FORWARD DECK - CONTINUOUS - DAY

As Epps and Murphy come out, moving toward the make-do raft.

                    MURPHY
        It should be enough to get us to one 
        of those islands. Gimme a hand, 
        wouldya?

She joins him and they lift it off its stand, taking it to 
the rail.

                    MURPHY
        Prop it here. We need to pull these 
        braces off. There's a hammer on the 
        stand. There.

Epps crosses back to the stands.

AT THE STANDS

Epps kneels. No hammer. She pulls back Murphy's canvas duffle, 
folding back the flap to reveal a shotgun, the shotgun Dodge 
had when he died.

A beat as she holds there, when Murphy's hand grabs it.

                    MURPHY
        I'll take that.

A beat as she looks to Murphy.

                    EPPS
        It was you.

He only looks back at her as she stands there.

                    EPPS
        You killed them.

                    MURPHY
        It was only a matter of time before 
        somebody killed somebody.
             (a beat)
        You saw it coming as well as I did.  
        Dodge had his plans, starting with 
        scuttling the boat. And Greer too, 
        except he went nuts. Couldn't take 
        it, I guess. Could've happened in 
        the middle of downtown Anchorage.  
        But did it make him any less 
        dangerous? I don't think so.

                    EPPS
        So you killed them?

                    MURPHY
        The way I figure it, it was them or 
        me. I thought putting Dodge up on 
        that pipe was a nice touch? Bought a 
        little time. Made it look like whoever 
        killed those Greeks was still around. 
        But it's just us on this ship. Us 
        and your... spirit friends.

                    EPPS
        And now you're gonna kill me, is 
        that it?

                    MURPHY
        I didn't want it to turn out this 
        way.

                    EPPS
        Murphy, don't you see what's 
        happening?

                    MURPHY
        I think I see it pretty well.

                    EPPS
        It's the ship. The ship's making you 
        think this way.

                    MURPHY
        I know a little bit about human nature 
        and what I've seen only confirms 
        that.

                    EPPS
        It's a trap. There was no way we 
        were gonna get away with that gold.  
        Nobody ever does. It's just the bait. 
        This ship sucks people in and it 
        never lets them out.

                    MURPHY
        I think maybe you been on this boat 
        a little too long, with all that 
        supernatural mumbo jumbo. There's 
        nothing supernatural about greed.  
        And that's what it comes down to, 
        pure and simple.

                    EPPS
        I don't give a damn about the gold.

                    MURPHY
        I wish I could believe that. Either 
        way, you know what I've done. I've 
        got no choice.

He raises the shotgun.

                    MURPHY
        I'm sorry.

He prepares to fire, when a CONCUSSION ROCKS THE SHIP. Epps 
ducks and Murphy fires, a spatter of buckshot shredding the 
vent behind her. A SCREECHING OF METAL DEEP IN THE SHIP SOUNDS 
as she gets up, diving for cover as Murphy shuttles the gun 
again.

WITH EPPS

Epps scrambles behind a deck vent.

EXT. CHIMERA - CONTINUOUS - DAY

The ship has bounced off yet another small island, the jagged 
rocks loudly scrapping the hull with a deafening shriek.

EXT. CHIMERA - FORWARD DECK - CONTINUOUS - DAY

Murphy crosses toward the deck vent.

                    MURPHY
        There's no reason to make this any 
        more difficult than it has to be.

WITH EPPS

As Epps holds there she sees the vent opening. She pulls 
herself up and climbs inside.

INT. CHIMERA - AIR SHAFT - CONTINUOUS - DAY

Epps climbs down the air shaft where a giant fan spans its 
width. She squeezes through the fan blades and drops down 
where several vent ducts lead in different directions below 
it.

EXT. CHIMERA - FORWARD DECK - CONTINUOUS - DAY

Murphy comes to the vent duct where Epps went down.

INT. CHIMERA - AIR DUCT - CONTINUOUS - DAY

Epps crawls through. She comes to a vent that leads out to a 
passageway.

INT. CHIMERA - STAIRWAY - CONTINUOUS - DAY

Murphy runs quickly down the stairway, shotgun at the ready.

INT. CHIMERA - PASSAGEWAY - CONTINUOUS - DAY

The vent is shoved out and falls to the metal catwalk.

INT. CHIMERA - STAIRWAY - CONTINUOUS - DAY

The CLANG FROM THE VENT SOUNDS HERE and Murphy stops.

INT. CHIMERA - PASSAGEWAY - CONTINUOUS - DAY

Epps extends her feet and climbs down into the passage.

INT. CHIMERA - PASSAGEWAY - CONTINUOUS - DAY

Murphy rounds the corner, moving on the same deck.

INT. CHIMERA - PASSAGEWAY - CONTINUOUS - DAY

Epps moves along on a metal catwalk in the darkness when 
something can be heard ahead of her. She stops.

FOOTSTEPS SOUND at the end of the passage. Epps pulls back 
into the shadows, holding there.

The footsteps sound as if they are coming down stairs at the 
other end, when the FOOTSTEPS STOP.

Epps holds there, listening intently in the silence when, at 
the other end, THE SOUND OF CREAKING METAL, as from a hatch 
slowly opening, can be heard. It stops. All is silent, WHEN 
THE HATCH CREAKS AGAIN at the other end. She begins moving 
toward it.

As she approaches, she can see that the hatch is half open, 
swaying slightly with the movement of the ship.

A CREAKING SOUNDS behind her. She turns, just as Murphy steps 
into view. She ducks as he fires and a spray of buckshot 
ricochets off the metal around her.

She scrambles on her belly as Murphy fires again. She swings 
down from the catwalk, letting herself fall to the next deck.

AT THE BOTTOM

Epps gets up, runs.

WITH MURPHY

Murphy climbs down a ladder to the lower decks.

INT. CHIMERA - BELOW DECKS WITH EPPS - CONTINUOUS - DAY

Epps moves quickly along.

INT. CHIMERA - BELOW DECKS WITH MURPHY - CONTINUOUS - DAY

Murphy follows, when A RUMBLING SOUND CAN BE HEARD.

INT. CHIMERA  - BELOW DECKS WITH EPPS - CONTINUOUS - DAY

Epps stops where she is in the cavernous engine room, looking 
on at the massive hull rising above her as the RUMBLING GROWS 
IN INTENSITY. Though it seems to resonate throughout the 
ship, it seems to originate from here, from directly below, 
as though the hull were being dragged over a rocky bottom.

She steps back as the sound grows still louder, until it 
becomes absolutely deafening.

The ship begins to shudder. The steel bulkheads visibly move 
and the steel plates in the hull can be seen to bend back 
and forth.

INT. CHIMERA - BELOW DECKS WITH MURPHY - CONTINUOUS - DAY

Murphy slows and finally stops.

INT. CHIMERA - BELOW DECKS WITH EPPS - CONTINUOUS - DAY

A few rivets pop in the hull. Then a few more, as the RUMBLING 
GROWS STILL LOUDER.

Epps puts her hands to her ears and begins to back away, 
when the RUMBLING REACHES A PINNACLE. The rivets are springing 
out of the hull like machine gun fire when the steel plate 
of the hull gives way, A MASSIVE CRAG OF ROCK SMASHING THROUGH 
WITH A TREMENDOUS BOOM AND A TORRENT OF SEAWATER.

Epps ducks for cover as the crag tears a diagonal line through 
the Chimera's hull like a jagged claw through paper in a 
HORRENDOUS TUMULT OF NOISE AND STEAM AND SPARKS.

EXT. CHIMERA - CONTINUOUS - DAY

The Chimera is impaled broadside by a particularly devious 
rock promontory of a small island.

INT. CHIMERA - BELOW DECKS WITH EPPS - CONTINUOUS - DAY

The giant claw begins to pull back, as the ship drifts off, 
water pouring in behind it.

EXT. CHIMERA - CONTINUOUS - DAY

The ship is drifting free of the island with the current, a 
huge gash rising on its port side.

INT. CHIMERA - BELOW DECKS WITH EPPS - CONTINUOUS - DAY

A massive torrent sweeps over Epps as seawater pours in 
through the breach.

INT. CHIMERA - BELOW DECKS WITH MURPHY - CONTINUOUS - DAY

Murphy stops where he is to see water rushing in at the end 
of the passage. He begins backing away.

INT. CHIMERA - BELOW DECKS WITH EPPS - CONTINUOUS - DAY

Epps is forced under as the water in the hull is already 
half way up the side, the ship listing WITH A GREAT GROANING 
EXERTION.

INT. CHIMERA - BELOW DECKS WITH MURPHY - CONTINUOUS - DAY

Murphy moves down the passageway, coming to the cargo 
compartment.

INT. CHIMERA - BELOW DECKS WITH EPPS - CONTINUOUS - DAY

Epps comes up for air. A clatter of all manner of debris, 
tools and general detritus hammers against the far bulkhead 
as the ship eases over. A boiler breaks loose of its stays.

Epps looks up to see it coming right for her. She ducks under 
the water as the boiler slams into the bulkhead where she 
was.

WITH EPPS

Epps is forced down by the boiler, trapped between it and 
the bulkhead.

INT. CHIMERA - CARGO HOLD - CONTINUOUS - DAY

The gold slides off the palette, crashing into the far wall.  
Murphy hurries to it, collecting ingots and putting them in 
his pockets.

INT. CHIMERA - BELOW DECKS - CONTINUOUS - DAY

Epps struggles under the water to free herself, but she is 
trapped, the heavy boiler and its broken stays caging her.

ABOVE THE WATER

The level of the water has now almost completely reached the 
deck above, filling the ship almost entirely below decks.

INT. CHIMERA - CARGO HOLD - CONTINUOUS - DAY

The water is threateningly high as Murphy pockets one last 
ingot and makes his way for the exit.

INT. CHIMERA - BELOW DECKS - CONTINUOUS - DAY

Epps is trying to pull back the boiler stays, without luck.  
She swims down lower, finding a pipe fitting she pries at 
the stays, without luck, when a form drifts into view in the 
murky water.

Several more forms appear. They are human, suspended in the 
water. As Epps looks, the several forms have become many.  
They are the bodies of the dead she saw in the pool before.

As they look on at her from where they are, one form emerges.  
It is Katie.

She reaches toward Epps, as if beckoning her to take her 
hand from the other side. Epps raises her hand, taking it.

The girl leads Epps down into the murky darkness where she 
finds a way out. She takes her back further, coming to the 
breech, leading her out and into a cool green void of water.

Katie stops at the breach. Epps turns to her. She only looks 
back at Epps. Epps turns away, swimming upward toward the 
light of the surface.

EXT. OCEAN SURFACE - MOMENTS LATER - DAY

Epps breaks through, gasping for air. She looks to see the 
Chimera, listing heavily to one side, its bow decks fully 
awash.

INT. CHIMERA - PASSAGEWAY - CONTINUOUS - DAY

Murphy staggers through the flooded passage.

EXT. OCEAN SURFACE - CONTINUOUS - DAY

The Chimera is getting lower in the water, the bow submerged 
and the stern beginning to rise.

Epps sees another small island some distance off. She begins 
swimming toward it.

INT. CHIMERA - STAIRWAY - CONTINUOUS - DAY

Water runs down the stairway as Murphy struggles toward the 
top.

EXT. ISLAND - CONTINUOUS - DAY

Epps swims as the ship sinks in the distance.

INT. CHIMERA - PROMENADE - CONTINUOUS - DAY

A river of water rushes through as Murphy crosses with 
difficulty.

EXT. ISLAND - CONTINUOUS - DAY

Epps reaches the jagged rock of the island. She pulls herself 
up.

EXT. CHIMERA - TOP DECK - CONTINUOUS - DAY

Water rushes in as Murphy wades out onto the Chimera's top 
deck. He is heavily weighted down and periodically goes under 
as he half wades half swims, the length of the ship's aft 
portion rising above him as the bow sinks.

EXT. ISLAND - CONTINUOUS -  DAY

Epps collapses on the rocks.

EXT. CHIMERA - TOP DECK - CONTINUOUS - DAY

As the ship moves lower, Murphy pushes off. He bobs under 
momentarily, then comes back up with difficulty. The forward 
smoke stack has dipped under and is now taking on water, the 
current from the rushing water pulling him toward it.

EXT. ISLAND - CONTINUOUS -  DAY

Epps looks on as the giant ship angles higher and higher.

EXT. CHIMERA - WITH MURPHY - CONTINUOUS - DAY

As the ship dips lower, the rushing water forms an eddy that 
pulls at Murphy. Murphy struggles, too heavy to resist as he 
is pulled closer and closer to the sucking maw that is the 
smokestack's opening.

The ship sinks further and Murphy is pulled to the edge of 
the stack. He frantically grabs for something to hold on to, 
without success, until he is finally pulled into the smoke 
stack and sucked into the bowels of the ship by the rushing 
water.

EXT. ISLAND - LATER - DAY

Epps sits perched under a rock out of the wind, looking on 
at the Chimera, her stern rising high above water as she 
goes down, when the RUMBLE OF ENGINES CAN BE HEARD.

She turns to see a Coastguard plane sweeping low over the 
Chimera, then banking back and flying right over as she shouts 
and waves her arms.

EXT. ISLAND - LATER - DAY

The Coastguard plane flies by one more time, this time 
dropping a survival pack.

The Chimera's stern rises up out of the water, almost vertical 
now, slipping further and further under.

Epps looks on one last time, as the ship goes down.

EXT. OCEAN - WITH CHIMERA - CONTINUOUS - DAY

The afterdeck of the Chimera sinks slowly, slowly down, the 
CAMERA PUSHING IN TO "CHIMERA" as the name comes to the water, 
then slips slowly beneath the surface. And THE CAMERA FOLLOWS, 
MOVING INTO THE WATER to reveal that, beneath the surface, 
there is no ship at all, only the vast empty depths of the 
ocean.

FADE TO BLACK

                        THE END